Aniimo Timezones and Server Start Expectations for Global Launch
Aniimo hasn’t announced a precise global launch clock yet, but its beta schedules give a strong hint of how server start times will likely work across timezones.
Aniimo’s beta tests have used a fixed reference timezone, UTC+8, for server openings, then communicated that time globally. For example, the first beta announced “Begins on December 12, 2025 at 10:00 [UTC+8],” while the “Paws Up” Second Closed Beta was set for January 23 at 10:00 (UTC+8). When a technical issue delayed CBT2, the official site posted a “Notice of Delay” explaining that the Jan. 23 10:00 (UTC+8) opening would move, with updated times shared via the website and social channels.
This pattern tells us two useful things for global launch expectations: Aniimo likes using UTC+8 as its anchor, and it announces server times clearly in that zone first, then amplifies via Instagram, Facebook, and X.

Example: Known Aniimo Test Start Times
| Test / Event | Announced Start Time | Timezone | Source Link |
|---|---|---|---|
| First Closed Beta | Dec 12, 2025 – 10:00 | UTC+8 | https://www.aniimo.com/m/newslist/detail/100004 |
| Second Closed Beta (planned) | Jan 23, 2026 – 10:00 | UTC+8 | https://www.facebook.com/AniimoGL/ |
| Second Closed Beta (promo) | Jan 23, 2026 – 10:00 | UTC+8 | https://www.instagram.com/reel/DT2NyniFHlI/ |
| Notice of Delay (CBT2) | Start at 10:00 delayed | UTC+8 | https://www.aniimo.com/m/newslist/detail/100007 |
Expected Timezone Approach for Global Launch
Aniimo’s social posts repeatedly describe the full game as a worldwide, free‑to‑play release in 2026, but they still don’t give a specific launch day or hour. However, their messaging around CBT2, “Start time: January 23 at 10:00 (UTC+8) 🗓 Release: 2026 (worldwide, free-to-play),” suggests they’ll follow a similar pattern for launch: a single global start time anchored to UTC+8, translated out by region.
For players in North America and Europe, that most likely means Aniimo’s live servers will come online during the evening of the previous day (for Americas) or early morning/daytime (for EU), once the devs announce a final UTC+8 launch hour. Until that happens, the best reference is how they’ve scheduled betas so far.
How a 10:00 (UTC+8) Launch Maps Globally
The exact launch hour isn’t confirmed, but if Aniimo repeats the common “10:00 (UTC+8)” pattern from its tests, it would roughly translate like this for major regions.
| Region / City | Local Time If Servers Open at 10:00 (UTC+8) | Notes | Reference |
|---|---|---|---|
| Los Angeles (PT) | 18:00 (6:00 PM) – previous day | Example using CBT timing | https://x.com/Aniimo_EN |
| New York (ET) | 21:00 (9:00 PM) – previous day | Example using CBT timing | https://www.facebook.com/AniimoGL/ |
| London (UK) | 02:00 – same day | Example using CBT timing | https://www.aniimo.com/m/newslist/detail/100004 |
| Berlin (CET) | 03:00 – same day | Example using CBT timing | https://www.aniimo.com/m/newslist/detail/100007 |
| Singapore | 10:00 – same day | UTC+8 reference | https://www.instagram.com/reel/DT2NyniFHlI/ |
| Sydney (AET) | 13:00 (1:00 PM) – same day | Example using CBT timing | https://www.instagram.com/p/DTz06JPFWG8/ |
These conversions are based on how Aniimo structures beta start times around UTC+8, not on a confirmed launch-hour announcement.
What You Should Expect on Launch Day
Given the beta pattern, you can expect Aniimo to:
- Announce a specific launch time in UTC+8 on the official website and socials.
- Use the same message templates as CBT2 posts that clearly state “Start time: [Hour] (UTC+8)” and “Release: 2026 (worldwide, free-to-play).”
- Potentially adjust the start slightly close to launch if critical bugs appear, just like they did with the “Notice of Delay” for CBT2.
Until an exact hour is revealed, the safest move is to follow Aniimo’s official X, Facebook, Instagram, and the news section of the website, then convert any UTC+8 announcement into your local time.


