Aniimo Timezones and Server Start Expectations for Global Launch

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Aniimo hasn’t announced a precise global launch clock yet, but its beta schedules give a strong hint of how server start times will likely work across timezones.

Aniimo’s beta tests have used a fixed reference timezone, UTC+8, for server openings, then communicated that time globally. For example, the first beta announced “Begins on December 12, 2025 at 10:00 [UTC+8],” while the “Paws Up” Second Closed Beta was set for January 23 at 10:00 (UTC+8). When a technical issue delayed CBT2, the official site posted a “Notice of Delay” explaining that the Jan. 23 10:00 (UTC+8) opening would move, with updated times shared via the website and social channels.

This pattern tells us two useful things for global launch expectations: Aniimo likes using UTC+8 as its anchor, and it announces server times clearly in that zone first, then amplifies via Instagram, Facebook, and X.

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Example: Known Aniimo Test Start Times

Test / EventAnnounced Start TimeTimezoneSource Link
First Closed BetaDec 12, 2025 – 10:00UTC+8https://www.aniimo.com/m/newslist/detail/100004 
Second Closed Beta (planned)Jan 23, 2026 – 10:00UTC+8https://www.facebook.com/AniimoGL/ 
Second Closed Beta (promo)Jan 23, 2026 – 10:00UTC+8https://www.instagram.com/reel/DT2NyniFHlI/ 
Notice of Delay (CBT2)Start at 10:00 delayedUTC+8https://www.aniimo.com/m/newslist/detail/100007 

Expected Timezone Approach for Global Launch

Aniimo’s social posts repeatedly describe the full game as a worldwide, free‑to‑play release in 2026, but they still don’t give a specific launch day or hour. However, their messaging around CBT2, “Start time: January 23 at 10:00 (UTC+8) 🗓 Release: 2026 (worldwide, free-to-play),” suggests they’ll follow a similar pattern for launch: a single global start time anchored to UTC+8, translated out by region.

For players in North America and Europe, that most likely means Aniimo’s live servers will come online during the evening of the previous day (for Americas) or early morning/daytime (for EU), once the devs announce a final UTC+8 launch hour. Until that happens, the best reference is how they’ve scheduled betas so far.

How a 10:00 (UTC+8) Launch Maps Globally

The exact launch hour isn’t confirmed, but if Aniimo repeats the common “10:00 (UTC+8)” pattern from its tests, it would roughly translate like this for major regions.

Region / CityLocal Time If Servers Open at 10:00 (UTC+8)NotesReference
Los Angeles (PT)18:00 (6:00 PM) – previous dayExample using CBT timinghttps://x.com/Aniimo_EN 
New York (ET)21:00 (9:00 PM) – previous dayExample using CBT timinghttps://www.facebook.com/AniimoGL/ 
London (UK)02:00 – same dayExample using CBT timinghttps://www.aniimo.com/m/newslist/detail/100004 
Berlin (CET)03:00 – same dayExample using CBT timinghttps://www.aniimo.com/m/newslist/detail/100007 
Singapore10:00 – same dayUTC+8 referencehttps://www.instagram.com/reel/DT2NyniFHlI/ 
Sydney (AET)13:00 (1:00 PM) – same dayExample using CBT timinghttps://www.instagram.com/p/DTz06JPFWG8/ 

These conversions are based on how Aniimo structures beta start times around UTC+8, not on a confirmed launch-hour announcement.

What You Should Expect on Launch Day

Given the beta pattern, you can expect Aniimo to:

  • Announce a specific launch time in UTC+8 on the official website and socials.
  • Use the same message templates as CBT2 posts that clearly state “Start time: [Hour] (UTC+8)” and “Release: 2026 (worldwide, free-to-play).”
  • Potentially adjust the start slightly close to launch if critical bugs appear, just like they did with the “Notice of Delay” for CBT2.​

Until an exact hour is revealed, the safest move is to follow Aniimo’s official X, Facebook, Instagram, and the news section of the website, then convert any UTC+8 announcement into your local time.

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