Persona 5 The Phantom X First Palace: Entry Guide and Tips
Persona 5 The Phantom X’s first main story dungeon is Kiuchi’s Palace, a baseball-themed Palace that teaches stealth, puzzles, and boss pacing. Getting in and clearing your first run smoothly is mostly about following story prompts, managing stamina, and not worrying about 100% completion on day one.
How to Unlock and Enter the First Palace
- Progress the main story until Wonder and the crew finish the early “Subway Slammer” and tutorial sequences, then receive a main quest directing them into Kiuchi’s Palace via Mementos.
- Open the Metaverse app in Mementos and select Kiuchi’s Palace; the game drops you at the Palace entrance and walks you through an intro segment leading into Exhibition Hall 1F.
- For your very first visit, just follow the golden story markers through the lobby and into Exhibition Hall 1F, the opening dungeon floor.
You do not need any special key items to enter on that first main-story run; keys and fan cards matter later for optional rooms.
Recommended Prep Before Your First Run
- Level Wonder and your starting party a bit in Realm of Repression so you’re around the game’s suggested level for the Palace intro.
- Craft several Lockpicks in advance; full guides recommend eventually bringing about 8 Lockpicks if you want all Palace 1 locked chests, but just having 2–3 for the first run is plenty.
- Equip Personas on Wonder that cover basic elements (Fire, Ice, Electric, Wind) to hit weaknesses and trigger One Mores easily.
Also make sure your party’s skills include at least one group heal or strong single-target heal before tackling longer segments.
Inside the First Palace: Early-Floor Tips
Exhibition Hall 1F and 2F are mostly linear tutorials, so focus on fundamentals:
- Always use Third Eye to highlight interactables (switches, display cases, footprints on carpet) and avoid missing puzzle clues.
- Break objects and open every chest you reasonably can; these give Meta Crystals, Konpaku Gems, and upgrade mats, which add up quickly.
- Do not stress about 100% exploration on your first story clear, Kiuchi’s Palace can be revisited later via Chamber of Recollections to clean up missing chests and puzzles.
Follow the main route into the Central Exhibition Hall, then up into later floors (like Club 1F–3F) when the story directs you.
S-Rank Card and Deeper Exploration (Later)
The Palace’s most important exploration key, the S-Rank Fan Card, is obtained later on Club 3F and is not required to beat the Palace on your first clear.
- After beating more of the Palace and returning, you solve a baseball-themed scoreboard puzzle in Club 3F to get the S-Rank Card.
- This card opens locked S-Rank doors around the Palace, behind them are elite enemies, extra Meta Crystals, and some of the last bits of exploration needed for 100%.
Think of the first run as “story and basic loot,” and a second pass (once you have all rank cards and more lockpicks) as your full-clear run.
General First-Palace Strategy
- Focus on the story objective first; do not burn all your stamina trying to brute-force every puzzle or chest in one go.
- Guard before obviously telegraphed big enemy hits and exploit weaknesses to trigger One Mores and All-Out style attacks; Palace 1 bosses are tuned to teach these mechanics.
- Use Safe Rooms frequently, they act as fast travel hubs, show exploration percentage per floor, and make backtracking for chests easier later.
Handled this way, Kiuchi’s Palace becomes a smooth introduction to P5X’s dungeon design, letting you clear the first boss comfortably and come back later for 100% completion when your team and toolkit are stronger.


