The Seven Deadly Sins Origin Best Value Packs: Battle Passes, Monthlies, And What To Buy First

The Seven Deadly Sins Origin Artwork 9

The Seven Deadly Sins: Origin follows Netmarble’s usual pattern: subscriptions and passes are by far the best value, while raw crystal top‑ups are the worst in terms of currency per dollar. For light spenders, stacking a monthly sub plus a reasonably priced battle pass will usually outperform almost every standalone pack.​​

What counts as “best value” in Origin

Netmarble’s other 7DS titles make it clear how value is judged.​​

  • Currency per dollar
    • Weekly/monthly subscriptions in Grand Cross give more diamonds per dollar than one‑time gem packs, and Origin’s Radiant Crystal economy is expected to mirror this.​​
    • Packs that drip currency daily tend to beat “big lump” gem bundles in pure value.​
  • Side benefits and account power
    • Subscriptions and some passes also add stamina pots, upgrade mats, and QoL boosts (e.g., 100% boss/demon spawn rate in Grand Cross), which effectively increase your farming speed.​
    • Pre‑order/special item packs often include high‑tier mats and tickets that jump‑start a new account.

Use those two criteria, gems per dollar and long‑term account impact, when ranking Origin’s packs.

Top priority: monthly subs and light passes

Looking at Netmarble’s historical numbers, this tier offers the highest long‑term return.

  • Monthly subscription bundle (best baseline buy)
    • In Grand Cross, the monthly gives 30 diamonds instantly + 5 per day for 28 days, totalling 170 diamonds plus hundreds of skip tickets and other resources for around 20–24 USD.​
    • Content creators consistently call this the best pack for light spenders, because it gives steady gems and boosts boss spawn/QoL (e.g., 100% death match rate), effectively accelerating both pulls and progression.​
    • Expect Origin’s monthly to follow the same formula with Radiant Crystals plus farming/QoL boosts; this should be the first purchase for anyone spending at all.
  • Battle / season pass
    • Battle passes in Netmarble games typically convert activities you already do into extra premium currency, tickets, and mats.​
    • For a single low–mid‑tier price, passes often yield several multis’ worth of value plus upgrade materials, making them excellent if you regularly play during the season.​​

For non‑whales, a monthly sub + battle pass setup usually maximizes long‑term value with minimal spend.​​

Secondary value: weekly subs and targeted bundles

After you have the monthly and pass, consider these if you want to push a bit harder.

  • Weekly stamina + gem bundles
    • Grand Cross’ weekly subscription offers stamina pots and a handful of diamonds, praised as a good buy for heavy grinders who run out of stamina often.​
    • If Origin mirrors this (stamina + crystals), it is a strong pick if you play many hours and want more farming rather than just gems.​
  • Event/special discount bundles
    • “Special bundles” and event‑limited packs sometimes beat standard gem packs in diamond‑per‑dollar value and include side resources like tickets and upgrade mats.​
    • These are worth considering when you’re close to pity and need a small top‑up, but only if they clearly out‑value the basic top‑up shop.​

Use these as flexible tools when trying to complete a pity cycle or exploit a particularly high‑value event, not as always‑on purchases.

Low value: raw top‑ups and cosmetic‑only packs

These options are usually worst in pure efficiency.

  • Straight crystal/gem top‑ups
    • In Grand Cross, one‑off gem packs are consistently worse than subs on diamonds per dollar and are mainly for whales who prioritize time over money.
    • Origin’s third‑party top‑up pages highlight “cheap rates & discounts,” but the baseline premise is still paying for raw Radiant Crystals without the extra mats/pots that subs and passes give.
  • Cosmetic‑only bundles
    • Costume and purely cosmetic packs offer minimal progression for the price; reviewers generally recommend them only if you care about appearance, not efficiency.​

Unless you are intentionally spending for skins or to instantly close a pity gap, these should be your lowest priority.

What to buy first, in order

For a new or light‑spend player in The Seven Deadly Sins: Origin, a simple priority list looks like this:

  • Tier 1 (buy first)
    • Monthly subscription bundle equivalent (steady crystals + farming/QoL bonuses).​
    • The primary battle/season pass for the current patch.​
  • Tier 2 (optional but strong)
    • Weekly stamina/gem sub if you’re playing daily and burning stamina caps.​
    • High‑value, time‑limited “special bundles” that clearly beat standard gem packs and help you finish a pity.​
  • Tier 3 (luxury/whale)
    • Big raw Radiant Crystal packs from the top‑up shop.
    • Skin‑only or cosmetic‑heavy bundles that don’t meaningfully speed up progression.​

Following that order gives the maximum pulls and progression per dollar, matching how veteran Grand Cross spenders optimize their accounts and mapping cleanly onto Origin’s early monetization structure.

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