Star Savior Training System Guide: How To Min-Max Your Saviors

Star Savior Artwork 1

Star Savior’s training is built around two layers: classic levelling/resonance and a separate Journey system that creates Stella Archives (equipment-like growth records) through Uma Musume-style runs. Min-maxing means investing your resources in the right Saviors, running efficient Journeys, and optimising Stella Archives and Arcana synergy.

Core progression pieces

Training and growth come from several interconnected systems:

  • Levels and resonance: Standard levelling plus breakthrough/limit break that raise base stats and combat power.
  • Skills and Potential Points: Skills are upgraded with Potential Points earned through play, improving damage, healing, and utility.
  • Gear and Stella Archive: Normal gear plus Stella Archive, an “exclusive weapon” generated from Journey runs that stores the stats of a trained build.
  • Arcana (support cards): Support cards that boost training efficiency and add passive combat effects, similar to Uma Musume’s supports.

Effective training is about aligning these parts around 4–6 core Saviors instead of spreading upgrades across your whole roster.

Journey runs and Stella Archive

Journey is a turn-based raising mode where you plan a schedule of training, requests, and rest over multiple turns for a single Savior.

Key Journey mechanics:

  • Each turn you choose between training (raising stats), requests (missions with rewards and events), or rest (recovering condition).
  • Events, Arcana interactions, and amulet/roguelike choices add extra stats, skills, or traits based on your decisions.
  • At the end of a run—success or failure—you receive a Stella Archive whose stats reflect the build you created; this becomes equipment for that Savior and influences PvP and high-end PvE performance.

To min-max Stella Archives:

  • Focus on a stat profile that fits the role: ATK/crit for DPS, HP/DEF/resistance for tanks, HP/DEF/healing or support stats for healers.
  • Prioritise training options and events that enhance those stats instead of evenly raising everything.
  • Use Arcana that specifically boost your target stats or unlock powerful Journey events, then rerun Journey until you get a strong Archive worth keeping.

Levelling, resonance, and skills

Outside Journey, your main levers are levels, resonance, and skills.

Min-max priorities:

  • Push levels to current account cap on your main four Saviors before levelling secondary units; combat power scales heavily with basic levels.
  • Use resonance/limit break materials on top-tier units only; JP/KR guides warn that the game is dupe-heavy, so wasting breakthroughs on weak units hurts later.
  • Spend Potential Points on key skills: primary damage skills for DPS, core defensive CDs for tanks, and healing/cleanse/shield skills for supports.

Vortex Gaming’s combat power guide stresses that upgrading skills and resonance often gives bigger effective gains than blindly grinding more levels once you are near soft caps.

Arcana and training synergy

Arcana do two things for training: they modify Journey runs and provide passive battle bonuses.

For min-maxing:

  • Equip Arcana that match your Savior’s intended stat line; many Arcana explicitly list better gains to certain stats during training, plus extra events.
  • Prioritise Arcana that unlock high-impact Journey events such as big stat spikes, extra turns, or special traits that convert into powerful Stella Archive stats.
  • For combat, look for Arcana that add damage multipliers, damage reduction, shields, or break-related bonuses that stack with your Savior’s kit.

Because Arcana limit breaks mainly raise level caps and not skill effects in current builds, early community impressions see them as important but less brutally dupe-dependent than characters.

Practical min-max routine

For each high-priority Savior:

  • Step 1: Raise level and resonance to your current account limit and equip solid gear.
  • Step 2: Run Journey with matching Arcana, aiming for focused stat growth and key events, then equip the best resulting Stella Archive.
  • Step 3: Upgrade 2–3 core skills with Potential Points and fine-tune gear and Arcana to cover remaining weaknesses (survivability, speed, or break efficiency).

For detailed breakdowns of combat power and Journey optimisation, see:

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