Star Savior Gacha System Explained: Pity, Rates, And Banner Types
Star Savior uses a classic hero-collector gacha system split between two core banner types: character banners and Arcana (support card) banners. These mechanics blend familiar turn-based gacha design with features inspired by titles like Uma Musume and Counter:Side. Here’s what you need to know to optimise your pulls and understand the odds.
Banner types in Star Savior
There are two primary gacha banners:
- Character banners: Used to obtain new Saviors, the main party units for all content. Each banner features a pool of standard Saviors, with rotating spotlight (rate-up) characters on featured banners.
- Arcana banners: Used to pull Arcana support cards, which function like equippable stat boosters and passive skill modifiers. These impact character growth, similar to Uma Musume’s support card system.
- Event and limited banners: Expected to run concurrently with standard banners, rotating new or seasonal units or Arcanas at higher rates on a limited-time schedule.
Gacha rates and pity system
- Standard rates (Korean, JP pre-release):
- Pity system:
- A “soft pity” ensures at least one SSR Savior or Arcana within a set number of pulls on standard banners.
- Some confirmed tests showed a guaranteed SSR within 90–100 pulls, resetting after each SSR and shared between character and Arcana banners in newer builds.
- For event/limited banners, featured units have increased drop rates and sometimes a “step-up” or “selector” system for guaranteed pick after max pity (details may shift for global).
Pull currency, bonuses, and rates
- Summons use premium gems or banner-specific tickets.
- Login bonuses, beginner missions, and early events grant enough resources for 30–50 pulls in the first week, letting all players acquire at least one SSR with pity even if luck is bad.
- Arcana banners typically offer their own pity but may share a universal currency/mileage with character banners in the latest updates.
What you actually pull
- All pulls are split between Saviors (main characters) and Arcanas (support cards), with separate banners and pity counters.
- Support Arcana cards are critical for team progression and training, making their banners as valuable as character pulls for early-game players.
Summary: When and where to pull
- Always check the featured unit on event or rate-up banners before spending gems.
- If you’re chasing a specific launch meta unit, time your pulls to maximise event pity or wait for a “selector” banner if possible.
- For F2P, don’t burn all gems on standard banners; save at least enough for one full limited banner cycle and guarantee with pity.
See original deep dives for evolving mechanics and rates:


