Persona 5 The Phantom X First Boss Battle Strategy

Persona 5 The Phantom X Artwork 18

Persona 5 The Phantom X’s first main Palace boss is Shadow Kiuchi (Cupid), the “Subway Slammer.” Beating him is about surviving his big physical hits, abusing Fire/Elec weaknesses (and later Nuclear), and killing his minions quickly in phase two.

  • Aim for roughly the game’s suggested level for Kiuchi’s Palace boss (low–mid 30s on most servers); if the fight feels impossible, level and upgrade weapons a bit more first.
  • Bring:
    • Wonder with Fire and Electric (or Nuclear) Personas.
    • A Fire DPS (Panther, Cattle) or Elec DPS (Closer) for extra weakness hits.
    • One strong healer (Cattle, Marian, Morgana-type) and, if possible, an Elucidator/Shield support like Puppet.
  • Stock some HP and SP items from Shibuya shops or eat food before the fight to get passive regen each turn.

This setup ensures you can exploit Kiuchi’s minion weaknesses and stay alive through his big attacks.

Phase 1 – Human Form (Warm-Up)

Phase 1 is straightforward chip damage while learning his patterns.

  • Shadow Kiuchi’s human phase:
    • Resists Gun, nulls Wind, and has no other major weaknesses.
    • Uses single-target Physical attacks like Hypersonic Slider and Triple Hit Streak; at half HP he starts taking two actions per turn.
  • Strategy:
    • Keep HP topped up and guard with low-HP characters if you expect to be focused.
    • Use Defense buffs and Attack debuffs if available to soften his physical pressure.
    • Focus on safe, consistent damage with Wonder and your main DPS, this phase is about not burning all your resources early.

Once you deplete his first health bar, the real fight begins.

Phase 2 – Minions, Big AoE, and Weakness Abuse

At the start of Phase 2, Kiuchi transforms and calls in two minions (Devoted Girl and Delusional Girl), then blasts the party.

  • Opening of Phase 2:
    • Kiuchi uses a strong AoE attack (Fanatic’s Fastball-type) that hits the entire team once, so enter the phase with high HP and be ready to heal immediately.
    • Two minions appear:
      • Devoted Girl – weak to Fire and Nuclear.
      • Delusional Girl – weak to Electric and Nuclear.
  • Priority:
    • Immediately target and kill both minions before Kiuchi’s next big AoE; if they survive, he can repeat the devastating team-wide attack at higher power.
    • Use Fire on Devoted Girl and Elec on Delusional Girl (or Nuclear on both) to trigger One Mores and wipe them quickly.

While the minions are alive, Kiuchi receives periodic healing, so removing them is essential to stop his sustain and unlock a damage window.

Punish Windows and Defending Big Hits

Killing both minions temporarily disables Kiuchi and opens him up.

  • After both girls are defeated:
    • Kiuchi is stunned for 1 turn and takes roughly 20% more damage from all sources.
    • This is your main burst window, dump your strongest skills, buffs, and debuffs here.
  • Ongoing pattern:
    • Each turn, Kiuchi marks a target at the end of his turn; that character will be hit next with a huge single-target move (Lustful Drive Ball).
    • Have the marked target Guard, top their HP, and apply a shield if your support allows it (Puppet-style Elucidators are great here).

Kiuchi then alternates between resummoning minions and using big attacks. Repeat the rotation: kill minions fast with weaknesses → burst Kiuchi during his stunned window → defend the marked target.​

Universal First-Boss Tips

  • Don’t be afraid to leave and come back: you can always improve weapons, Personas, and reveal sets before sending the Calling Card, once you send it, the boss fight begins.
  • Maximize elemental coverage and manage SP: bring enough elements to cover minion weaknesses and keep at least one strong heal online for long fights.
  • Use buffs and debuffs: Attack/Defense buffs, Defense Down on Kiuchi, and Attack Down on him all make the second phase much safer.

Following this pattern, prepping your team, sniping the minions with Fire/Elec/Nuclear, guarding Kiuchi’s marked target, and bursting him during stun, turns the first Palace boss from a wall into a manageable, well-paced fight.

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