Persona 5 The Phantom X Exhibition Hall 1F Walkthrough: All Solutions

Persona 5 The Phantom X Artwork 9

Exhibition Hall 1F in Kiuchi’s Palace is the first major area you explore and is mostly linear, with a few easy puzzles, a locked-display trick, and multiple chests and Memory Shards to grab on your way to Exhibition Hall 2F. This Persona 5 The Phantom X overview focuses on how to reach the 2F exit while picking up key collectibles and solving the notable 1F puzzles.

Basic Route Through Exhibition Hall 1F

Exhibition Hall 1F starts after the Palace intro and serves as your tutorial for Kiuchi’s traps.

  • Follow the main corridor, defeating weak Shadows and opening obvious chests; there’s only one real forward path at first.
  • Use Third Eye near suspicious statues, glass cases, and carpets to spot interactables like switches and footprints.
  • Continue through connected display rooms until you hit the Central Exhibition Hall, where a cutscene plays and you unlock the route to Exhibition Hall 2F further ahead.

Exploration naturally reaches around 80–90% just by following the main path and grabbing visible chests; remaining percent usually comes from optional puzzle rooms on later visits.​

Central Exhibition Hall Display Case Puzzle (1F)

One of the main Exhibition Hall 1F puzzles involves a display-case sequence in the central trophy room.

  • Look for a room on 1F’s western side with multiple glass display cases and a Strong Shadow guarding valuables.
  • Either watch the shadow’s patrol pattern closely or defeat it, then activate Third Eye to reveal footprints in the carpet, showing the order in which the cases should be examined.
  • Interact with the cases in that exact footprint order to complete the puzzle and unlock the associated chest and exploration credit.

This puzzle is easy to miss; if your 1F completion stalls at 91%, this room and other minor interactables are common culprits.

Security / Monitor Puzzles and Code Hint

Deeper into the Exhibition Hall path you encounter security-console/monitor puzzles, mostly used later when you revisit with more fan cards and keys.

  • In an eastern wing corridor, you’ll find a row of CRT monitors and a terminal asking for Kiuchi’s “impressive scoreboard.”
  • The solution (once you have the right access):
    • Turn on only the nearest screen on the left and the furthest screen on the right to match the proper scoreboard images, unlocking the door ahead.

Another central puzzle tied to exploration percent requires defeating a Strong Shadow that mutters a numeric code like 3–1–3–2–0, which you later use on a main central-hall console; this appears once you’ve progressed further and returned.

TVs / “K” Logo Puzzle (Connected Exhibition Hall Segment)

Still on the Exhibition Hall floor cluster, a later optional room on the western side is filled with TVs and a caged Golden Contract chest.

  • Interact with the central console only when every screen shows a “K” logo.
  • You must complete three waves of this mini-puzzle, activating the console each time all screens match, to free the chest and clear the puzzle entry for 100% tracking.

Although this is technically part of the wider Exhibition Hall section (and may be reached after 1F/2F backtracking), it often counts toward Exhibition Hall puzzle completion.

Exploration Tips and Cleanup

To reliably 100% Exhibition Hall 1F:

  • Use Third Eye in every major room, especially near rugs, paintings, and display stands.
  • Bring extra Lockpicks—guides recommend carrying a large stock (up to ~18 for the whole Palace) so you never leave locked chests behind.
  • After unlocking more of Kiuchi’s Palace (Training Hall, Club floors), revisit Exhibition Hall via Chamber of Recollections to handle any missed Strong Shadows, monitor puzzles, and Golden chests that only spawn after certain story beats.

With these steps, you can clear Exhibition Hall 1F, solve its core display and monitor puzzles, and set yourself up for 100% Palace completion without needing to restart or worry about permanent missables.

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