How the Pity System Works in Genshin Impact

Genhsin Impact

Genshin Impact‘s gacha system, known as “Wishes,” incorporates a “pity system” to ensure players eventually obtain rare 5-star characters or weapons. Understanding this system is crucial for optimizing your pulls and managing resources effectively.

What Is the Pity System?

In Genshin Impact, the pity system guarantees that after a certain number of unsuccessful pulls, players will receive a high-rarity item. This system applies separately to each banner type: Character Event Wish, Weapon Event Wish, and the Standard Banner.

  • 4-Star Pity: Every 10 pulls without a 4-star or higher item guarantees a 4-star item on the 10th pull.
  • 5-Star Pity:
    • Character Event Wish: Guaranteed 5-star character at the 90th pull if none obtained earlier.
    • Weapon Event Wish: Guaranteed 5-star weapon at the 80th pull if none obtained earlier.
    • Standard Banner: Guaranteed 5-star item at the 90th pull if none obtained earlier.

It’s important to note that obtaining a 5-star item resets the pity count for that banner.

Soft Pity: Increasing Odds Before the Guarantee

Between certain pull counts, the chance of obtaining a 5-star item increases incrementally before reaching the hard pity threshold. This phase is known as “soft pity.”

  • Character Banners: Soft pity typically begins around the 74th pull, with increasing chances up to the 90th pull.
  • Weapon Banners: Soft pity generally starts around the 63rd pull, increasing chances up to the 80th pull.

Understanding soft pity can help players anticipate higher chances of obtaining desired items before reaching hard pity.

The 50/50 System: Featured vs. Standard Characters

When pulling a 5-star item from a Character Event Wish banner, there’s a 50% chance it will be the featured character. If it’s not, the next 5-star pull is guaranteed to be the featured character. This system ensures that, at most, players need 180 pulls to secure a specific featured 5-star character.

For Weapon Event Wishes, the “Epitomized Path” system allows players to select a desired 5-star weapon. If the chosen weapon isn’t obtained after a certain number of pulls, it’s guaranteed on subsequent attempts.

Tracking Pity Across Banners

Each banner type maintains its own pity count, which carries over between banners of the same type. For example, if you make 50 pulls on one Character Event Wish banner without obtaining a 5-star item, those 50 pulls count toward the pity on the next Character Event Wish banner. However, pity counts do not transfer between different banner types (e.g., from Character to Weapon banners).

Players can monitor their pull history in the game’s Wish menu to keep track of their current pity count.

Strategic Pulling: Maximizing Your Resources

To optimize your chances of obtaining desired characters or weapons:

  • Save Primogems: Accumulate enough Primogems to reach at least one full pity cycle (90 pulls for characters, 80 for weapons) before attempting to pull for a specific item.
  • Understand Banner Schedules: Plan your pulls around upcoming banners featuring desired characters or weapons.
  • Monitor Pity Counts: Keep track of your current pity to make informed decisions about when to pull.

By strategically managing resources and understanding the pity system, players can enhance their Genshin Impact experience and increase the likelihood of obtaining coveted items.

For a visual explanation of the pity system, you can watch the following video:

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.