Arknights Endfield Trade Routes and Logistics – How to Maximize Income from AIC
Trade routes and logistics in Arknights: Endfield are built around Outposts pulling from Depots, with your AIC factories feeding those Depots 24/7. Maximizing income means prioritizing high‑value materials (like Cuprium lines), keeping Depots stocked, and leveling Outposts so their Orders and shops get better over time.

How Trade and Logistics Actually Work
Outposts are the trading hubs; Depots and the PAC network are your logistics backbone.
- Depots:
- Outposts and Sub-PACs:
Think of the loop as: AIC lines → Depots → Outpost Orders → certificates and shop unlocks.
Best Practices for Trade Routes
To maximize income, treat every region as a small trade ecosystem.
- Keep depots on trade routes full:
- Use Sub-PACs as regional hubs:
- Use stock redistribution systems:
- Regional Development / Stock Bill lets you ship excess items to NPCs once per day per location for extra profit and shop progression.
Guides recommend designing trade routes so every mined or crafted item has a “customer” at some Outpost, either via automatic Orders or daily redistributions.
What to Produce for Maximum Profit
Some materials are far more valuable in trade systems than others.
- Cuprium mining rigs:
- Explosive and construction lines:
- Staple vs elastic goods:
If you must choose, prioritize 1–2 high‑value chains per region (e.g., Cuprium + explosives) over trying to produce every possible product.
Leveling Outposts and Shops
Higher-level Outposts and shops make all trade routes more lucrative.
- Outpost XP:
- Stock Bill & shops:
The more efficiently your AIC feeds Orders, the faster Outposts level and the more valuable items you gain access to, including pulls and rare mats.
Daily Logistics Routine for Maximum Income
A short daily loop keeps trade routes and logistics optimized.
- Before logging off:
- When logging in:
Handled this way, your AIC trade network effectively becomes an idle economy: factories and Depots keep running in the background, Outposts quietly convert goods into currencies and shop upgrades, and you step in only to steer production and cash out rewards.

