Arknights Endfield Common New Player Mistakes and How to Avoid Them

Arknights Endfield Artwork 3

New players in Arknights: Endfield mainly lose progress by over-investing in too many units, ignoring AIC/factory, misusing Sanity, and misunderstanding banner guarantees. Fixing these habits early makes the whole account smoother and cheaper to run.

Leveling and Team-Building Mistakes

  • Mistake: Leveling everyone a little instead of one core team.
    • Early resources (credits, mats, essence) are tight; spreading them across 8–12 operators leaves you with no truly strong squad.
    • Fix: Lock in one main team (1 DPS, 1 tank/bruise, 1 healer, 1 flex support) and push them first before touching side picks.​
  • Mistake: Over-upgrading random early gear.
    • Pumping resources into low-rarity gear you will replace soon is a major sink.​
    • Fix: Equip what drops, but save heavy upgrades for decent 3–4★ sets that actually match your main operators.​​

Resource and Sanity Mismanagement

  • Mistake: Letting Sanity cap or spending it on low-yield content.
    • Capped Sanity is wasted progression; grinding low XP/story for drops is inefficient.​
    • Fix: After resource stages unlock, spend Sanity on core XP/promotion/weapon mats, not random side fights; log in at least once daily to dump Sanity.​
  • Mistake: Ignoring consumables and Stock Bills.
    • Not crafting good consumables or using Recycling/rare nodes slows Stock Bill gain and long-term upgrades.​
    • Fix: Craft useful consumables (heals, buffs) and make sure rare node and Recycling timers are always ticking so you do not waste respawns.​​

AIC Factory and Exploration Mistakes

  • Mistake: Treating AIC as optional “later content.”
    • Factory time lost on day one is gone forever and drags future upgrades.​
    • Fix: Unlock and set up electric mining rigs and early production lines ASAP; keep them running every session.​​
  • Mistake: Placing ziplines/pylons randomly.
    • Sloppy layouts make backtracking and farming slower.
    • Fix: As you enter new areas, plan zipline and energy routes that connect main objectives, chests, and resource nodes efficiently.

Gacha and Spending Mistakes

  • Mistake: Pulling on whatever banner is up without a plan.
    • Many new players ignore the 120-pull featured guarantee and pity carry-over, then miss limited units by stopping at awkward numbers.
    • Fix: Learn that:
      • 6★ pity is at 80 and carries across character banners.
      • The 120-pull spark for the rate-up does NOT carry and resets when the banner ends.
      • Only commit heavily to a limited banner if you are comfortable going to ~120 pulls; otherwise, save.​​
  • Mistake: Prioritizing weapons over characters.
    • Weapon pity is more expensive and does not carry between banners, so early weapon chasing hurts rosters.
    • Fix: Focus on getting a solid operator core first, then consider weapon banners once your team is stable.

Combat and Mechanics Mistakes

  • Mistake: Ignoring elements, reactions, and Stagger.
    • Some new players just spam skills, missing huge damage from reactions and stagger windows.
    • Fix: Learn Infliction → Burst → Reaction basics and build Stagger before bursting bosses; this massively increases effective DPS.
  • Mistake: Bad team order and positioning.
    • Putting operators in poor slot order and standing in hazards makes fights harder than they need to be.​​
    • Fix: Arrange team order (frontline first, healer last) and practice positioning/dodges; keep an eye on environmental hazards when pathing.​

If you avoid these traps, build one main team, treat AIC and Sanity seriously, plan banners around pity, and respect elements/Stagger, you sidestep nearly all of the progress-killing mistakes veterans see from new Endfield players.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.