Chaos Zero Nightmare Resource Priority Guide: What to farm first daily
Chaos Zero Nightmare’s daily resources revolve around Aether (stamina) and limited‑entry stages: early on you prioritise combat stats (levels, promotion, potentials), then shift more and more of your bar into Chaos/Zero and Memory Fragments as you approach and hit endgame. If you only have time for a short session, clearing dailies and key capped content always beats mindlessly spamming random stages.
Non‑stamina daily essentials (do these first)
These are fast, free, and always worth doing before thinking about Aether.
- Must‑do dailies
- Claim login rewards and complete the Achievement Schedule / Daily Missions for Crystals and account EXP (up to ~60 Crystals and 1,500 Coordinates daily).
- Check Policy Office and approve policies to progress Ark City buffs.
- Use Communication Passes to increase Affinity and grab extra Crystals and stat boosts.
- Visit Garden Cafe once:
- Take 80 instant Aether if you can burn it that day.
- Take the 60‑Aether recovery item if you’re short on time (max 4 held).
These tasks take ~15–20 minutes and form the backbone of your daily progression.
Early‑game Aether priority (story to pre‑Chaos / low Chaos)
Main goal: raise Captain level, get one strong team online, unlock higher difficulties.
- Combatant level & promotion
- Beginner guides and stamina tips are clear: most of your stats come from promotion materials, so your first Aether priority is leveling and promoting your main Combatants.
- Use Growth simulations for EXP manuals and promotion mats until your main trio is around level 30 and promoted appropriately.
- Potentials and core nodes
- Once you hit promotion/level caps for your main team, shift some Aether into Potential stages to unlock key nodes (Growth Stones, Shards of Condemnation), especially damage and survivability nodes.
- Weekly Challenges/Weekly Bosses (3 entries per week) are very high priority since they drop materials for higher‑level Potentials; always clear your weekly attempts.
- Light Chaos Manifestation for units & practice
- For beginners, guides recommend low‑difficulty Chaos runs mainly for units and practice, not heavy Save Data optimisation yet.
- Run easy Chaos to gain Units and gear while learning routes and fights; don’t overspend Aether here if promotion/potential is still behind.
Daily Aether rule early: Promotion/leveling > key Potentials > a bit of Chaos, with weeklies never skipped.
Mid‑game Aether priority (approaching Captain 40)
Goal: unlock Zero System and stop wasting stamina on low‑value farming.
- Keep pushing growth until content‑capped
- Continue prioritising Promotion and Potential until you hit current caps for your level, then move overflow Aether into other farming.
- Start targeted Memory Fragment farming
- Chaos Manifestation for gear and Save Data
- Always do events and capped content
- Limited‑time events often reward Crystals, units, mats, and even Aether refills; progression guides emphasize clearing event missions while they are active.
Mid‑game Aether rule: keep growth capped, start efficient Memory farming at higher difficulty, and let Chaos runs and events gradually take more of the bar.
Late‑game Aether priority (Captain 40+, Zero System unlocked)
After story and Captain 40, your stamina usage changes dramatically.
- Zero System as primary sink
- High‑level progression guides explicitly say that once Zero System is unlocked, “you should put most of your playtime and stamina towards farming it” because it effectively replaces standard Chaos.
- Zero System runs give Chaos Orbs (for Chaos Matrix rewards), Save Data for your chosen carries, and high‑value gear/fragment drops.
- Weekly / capped content first
- Memory Fragment refinement
- Chaos Manifestation as a secondary / flexible sink
Late‑game rule: Zero System > capped weeklies/events > high‑tier Memory, with standard Chaos only filling gaps.
Simple daily priority checklist (all stages)
Here’s a compact priority order you can plug into your routine:
- Non‑stamina dailies
- Login, Achievement Schedule/Daily Missions, Policy, Cafe, Affinity, Battle Pass tasks.
- Capped / weekly content
- Stamina (Aether) use – choose based on your stage
- Early: Combatant level/promotion → core Potentials → a bit of easy Chaos.
- Mid: Finish growth caps → start D5+ Memory → more Chaos for gear/Save Data.
- Late: Zero System first, then high‑tier Memory, with Chaos as backup.
- Leftover Aether
Following that hierarchy keeps your daily farming aligned with long‑term progression: early stats and promotion first, then efficient gear and Zero System once your account is ready.


