The Seven Deadly Sins Origin Pity And Rates: How Many Pulls You Need For Featured Characters
The Seven Deadly Sins: Origin uses a low‑rate, high‑pity gacha where you typically need dozens of pulls to guarantee a featured SSR/UR, with numbers currently inferred from beta footage and Netmarble’s past games rather than final global stats. Planning around those pity thresholds is the only reliable way to secure top units without over‑spending.
What “pity” means in 7DS Origin
Pity is the system that guarantees you a high‑rarity unit after enough summons, even if your luck is bad.
- Each pull has its own small chance of rolling an SSR/UR, but pity ensures that after a fixed number of pulls you will receive at least one top‑rarity unit or a way to claim it.
- In Netmarble’s other 7DS titles, pity is tied to either a summon counter (e.g., 600 points on a banner) or mileage currency that can be exchanged for a featured hero.
- Origin’s beta is testing a similar model, with hard pity after several multis and possible soft pity (better odds) as you approach that threshold.
Expected rates: how likely are SSR/UR pulls?
Exact global numbers for Origin are not yet finalized, but leaks and Grand Cross history give a realistic baseline.
- Grand Cross runs about 3% SSR base rate, meaning each pull has roughly a 3 in 100 chance to be SSR before pity, and Origin is expected to sit in the same low‑rate range.
- Community tests and beta summon sessions for Origin suggest:
Think of base rates as your “high roll” potential; real security comes from planning around pity instead.
How many pulls for a guaranteed SSR?
There are two overlapping safety nets: general SSR pity and featured‑unit pity.
- General SSR pity (beta observations)
- Beta summon videos report a guaranteed SSR roughly every 30–40 pulls, with players almost always seeing at least one SSR in that range.
- This behaves like a “short‑cycle” pity where long streaks of only R/SR are capped.
- Featured banner pity (Netmarble pattern)
- Grand Cross festival and rate‑up banners guarantee the headliner after a full bar of 600 points (30 multis), and regular rate‑up banners use a similar, slightly lower bar.
- Origin leaks describe pity “between 80–90 summons” for a featured hero, implying:
- Around 80–90 pulls (8–9 multis) for a guaranteed banner unit on those specific banners.
Because these numbers are from beta and design history, treat them as planning estimates, not final gospel: expect something in the 70–100‑pull range per featured copy on most high‑profile banners, unless the release patch notes say otherwise.
How many pulls for the featured character you want?
“Guaranteed SSR” is not the same as “guaranteed banner headliner.” To get the specific featured unit:
- If the banner pity directly grants the featured character (festival‑style pity):
- If the banner uses mileage / shop exchange instead of direct headliner pity:
A practical rule of thumb is to save for at least one full pity cycle before committing to a limited banner so you can finish the bar if your early luck is bad.
Practical pulling plan for Origin
Until official global numbers are published, use conservative assumptions and plan around worst‑case scenarios.
- Assume:
- Then:
Played this way, The Seven Deadly Sins: Origin pity and rate structure becomes predictable: you trade a block of 70–100 pulls for effectively guaranteed access to a featured character, while hoping RNG gives you extra copies on the way.


