The Seven Deadly Sins Origin Exploration Tips: Movement Tech, Puzzles, And Efficient Early Routing

The Seven Deadly Sins Origin Artwork 7

The Seven Deadly Sins: Origin rewards smart movement, puzzle skipping, and efficient chest routing more than brute‑forcing fights. Learning traversal tech and doing a light exploration loop early will snowball your account without grind.​​

Movement tech and traversal tools

Origin gives you multiple ways to move faster and reach tricky spots as you progress.

  • Basic movement upgrades
    • Sprinting and jump‑into‑sprint chains already move you noticeably faster than just running.​
    • Gliding and swimming open up vertical and underwater paths once unlocked, effectively doubling where you can go in the same region.​
  • Mounts and flying
    • You eventually get ground and flying mounts (including Hawk) that massively improve traversal; flying mounts have a stamina bar but cover large distances quickly.​
    • With a flying mount, you can often skip older platforming puzzles and just fly to chests that earlier required jump pads or puzzle objects.​
  • Hero‑specific mobility
    • Some heroes have unique traversal passives; one beta breakdown calls out King’s insane flight speed and Meliodas‑style climbing bonuses in certain builds.​
    • A trailer segment shows using Diane to create rock platforms to run across gaps, effectively letting you build your own path in some areas.​

These tools mean routing changes over time: early you respect puzzles; later you shortcut them with mounts and mobility heroes.​

Puzzle types and how to think about them

The open world mixes light environmental puzzles with traversal challenges.​​

Common patterns:

  • Jump pad / moving platform puzzles
    • You place or trigger objects to bounce upward and reach trees, cliffs, or ruins hiding chests and Star Fragments.​​
    • Once you gain a flying mount, many of these become optional: you can fly straight to the top instead of solving the full sequence.​
  • Environmental interaction puzzles
    • Expect mechanisms like switches, destructible rocks, elemental targets, and time‑of‑day interactions gated by exploration abilities.​​
    • Some puzzles are tied to underwater sections and weather cycles, with certain paths or collectibles only accessible when conditions match.​​
  • Combat‑triggered events
    • Field bosses sometimes ambush while you hunt chests (a preview mentions Gray Demon swooping in mid‑exploration), turning passive routes into dynamic encounters.​​

Netmarble clearly built puzzles to be solvable with base movement, but speedrunners and late‑game players will use mounts and vertical tools to bypass the slower versions.​

Efficient early exploration routing

BlueStacks and early guides stress that exploring early is one of the best power plays. A clean early‑game route looks like:

  • 1. Push story until the world opens
    • Advance the main quest until you unlock the first major region hub, basic traversal, and access to side quests.
    • Don’t over‑farm the very first zone; many systems (like gliding and mounts) unlock slightly later.
  • 2. Do a “ring” around each new region
    • Every time a new area opens, do a wide loop to grab:
      • Teleports / warp points
      • Viewpoints
      • Nearby chests and obvious Star Fragments
    • This gives fast‑travel anchors and a chunk of free upgrade materials before difficulty spikes.
  • 3. Prioritize high‑value POIs first
    • Use an interactive‑style map or your minimap to prioritize:
      • Chests close to warps
      • Star Fragments and major landmarks
      • Easy fishing/cooking spots for early buffs
    • Leave deep cave chains and harder puzzles for later when you have better movement and combat tools.​​
  • 4. Revisit with better traversal
    • After you unlock gliding and mounts, revisit earlier regions quickly via teleports and clean up remaining collectibles and puzzles.​

This “story → ring → anchor → revisit” pattern minimizes backtracking while front‑loading resources.

General exploration best practices

A few habits make exploring Britannia smoother and more rewarding:

  • Alternate story and exploration. Pushing only story leaves you under‑geared; alternating story chapters with exploration passes keeps progression smooth.
  • Use food and cooking. Camping and meals from fished ingredients give combat and survival buffs that make deep forays safer.
  • Watch weather and time. Certain pets and events only spawn under specific conditions, so pay attention when the game hints at “only when it rains” or similar.​​

Handled this way, exploration in The Seven Deadly Sins: Origin becomes a controlled resource engine—using movement tech and smart routing to turn open‑world curiosity directly into power, not just sightseeing.

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