Best Starter Teams In Star Savior For F2P And Low Spenders

Star Savior Artwork 5

Starter teams in Star Savior work best when you combine one sturdy front-liner, one reliable support, and two flexible damage dealers built from free, SR, and easily obtainable SSR units. The line-ups below use common early-game pulls and launch rewards so F2P and low spenders can progress without perfect gacha luck.

Core starter team principles

For launch and early chapters, follow these simple rules when picking your first squad.

  • Aim for a 1 tank / 1 support / 2 DPS structure so you survive bosses without losing clear speed.
  • Prioritise SS/S-tier units if you have them, but do not ignore strong SRs like Bella or other recommended SR damage dealers.​
  • Focus all resources on 4–6 units; spreading upgrades makes your account feel weak everywhere.

These examples assume typical beginner pulls, free units, and early SSRs highlighted in tier and synergy guides.

  1. Safe and stable story team (high sustain)
  • Tank: Ede (Defender / Star) – Shared damage, shields, and hit debuffs make story walls much safer.
  • Support: Frey (Supporter / Star, free) – Strong heals, shields, and cleanses; widely recommended as a “must-build” free unit.
  • DPS 1: Smile (Ranger / fast DPS) – Defence-down plus high-speed single-target damage for bosses and elites.
  • DPS 2: Luna or Acela (Caster/Striker) – AoE control and mixed-target damage for efficient wave clears.

Why it works:

  • Excellent sustain through Ede + Frey, with two top-tier damage dealers that handle both mobs and bosses.
  • Very forgiving for new players, as misplays are covered by shields, heals, and shared damage.
  1. Aggressive F2P/low-spend team (faster clears)
  • Frontline: Carmen or Harley (Defender) – Durable tanks that enable aggressive play; Carmen doubles as damage when geared.
  • Support: Serpent or Elisa – Serpent brings clutch nullification and auto-heals, while Elisa offers strong sustain and utility.
  • DPS 1: Luna (Caster) – Top-tier AoE damage and crowd control.
  • DPS 2: Kira or Charles (Assassin/Striker) – Single-target burst and turn-control for bosses.

Why it works:

  • Strong offensive focus with multiple high-tier DPS while still maintaining enough safety through Serpent/Elisa and a tank.
  • Recommended by early meta and character guides as a flexible shell for both campaign and early challenge modes.
  1. Budget SR-heavy starter team (unlucky gacha)

If your SSR luck is rough, build around strong SRs and free units.​

  • Tank/front: Any solid SR Defender you own (e.g., SR variant tanks from early banners).​
  • Support: Bella (SR healer) + Frey if you have her – Bella provides basic heals/cleanse, while Frey adds shields and extra sustain.
  • DPS 1: A recommended SR attacker such as Marsil or Scarlet if they fit your drops, focusing on consistent damage.​
  • DPS 2: Your highest-invested SSR/SR DPS (Smile, Lacey, Tanya, or similar) regardless of tier, to avoid fragmenting gear.

Why it works:

  • Built from units that guides and videos specifically highlight as strong SRs or free picks for early progression.​
  • Lets you clear story and farm events while saving premium currency for future SS-tier banners instead of forcing rerolls.

How to evolve these teams over time

As you play, gradually upgrade these starter shells instead of starting over.

  • Replace SR tank/support with top-tier SSRs like Ede, Carmen, Serpent, or Elisa as you pull them.
  • Keep one or two “hyper-invested” DPS (e.g., Luna, Smile, Acela, Kira) and rotate the other slots depending on content and element needs.
  • Use updated tier lists and party-composition guides to plug in new units, but always preserve the 1 tank / 1 support / 2 DPS structure for reliable early and mid-game clears.

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