Zenless Zone Zero Level Up and Skill Enhancement Guide
Efficient leveling in Zenless Zone Zero is all about focusing resources on a core team, hitting key promotion breakpoints, and upgrading only the most impactful skills first. Dumping materials into every agent early will brick your progress and slow down account power.
Leveling and Promotion Basics
Agents gain power from three main layers: Level (Training), Promotions (Ascension), and Skills/Core Skills. Every 10 levels you hit a cap that requires Promotion materials (Certification Seals) and Dennies to raise the level cap further.
- EXP: Use Investigation Logs from combat, Simulations, quests, and events to increase base level; costs spike sharply after 40 and 50.
- Promotions/Ascension: Use specialty Seals (Attack, Stun, Anomaly, Support, Defense) from HIA Club’s Agent Promotion Simulations to break level caps at 10/20/30/40/50/60.
- Dennies: Needed for every promotion and skill upgrade, up to ~800,000+ total per maxed agent when combining ascension and discs.
A strong early-game rule from leveling guides is “level many agents to 20–40 for rewards, but heavily invest in just 3 main carries at first.” Most content can be cleared with one well-built trio; spread-out upgrades delay your power spike.
Fast Leveling and Farming Tips
To level agents quickly without wasting Battery (stamina), you should prioritize high-yield sources and time-limited bonuses.
- Clear story, commissions, and early events first: these give large one-time EXP, Dennies, and logs.
- Use Combat Simulations (EXP, Agent Promotion, Skill Materials) when Coffee/Battery bonuses cover the type you need, this improves stamina efficiency.
- Set “target” characters in the in‑game system so activity menus highlight which stages drop their required ascension and skill mats.
A practical breakpoint plan: push your main trio to 40 quickly, then selectively ascend to 50–60 once you have stable teams and clear material plans for each agent.
Skill Enhancement: What to Level First
Skill and Core enhancements are huge power multipliers but are extremely material- and Denny-hungry. Guides recommend focusing on just three characters at first and following a strict priority.
Global Skill Priorities
- Attack / DPS agents:
- Support agents:
- Stun / Defense agents:
Most skill guides advise stopping general skills around Lv 7 at first, because Lv 8+ requires rare chips and more expensive materials better spent on multiple characters. For main DPS, you eventually want their key skills at very high levels (up to ~11–12) once you have a stable roster.
Core Skill and Dupes
Core Skills (unlocked/upgraded via Core enhancement) strengthen an agent’s defining passive and stats. Almost every high-end build guide treats early Core Skill levels as top priority, especially for DPS and hybrid anomaly carries like Jane.
- You enhance Core Skills using Core materials and, in some cases, dupe shards from banners or shops.
- Core upgrades are expensive but highly efficient: they often buff multiple numbers in the kit at once (damage, uptime, or utility), giving more impact per resource than small skill bumps.
Recommended Upgrade Path for a New Account
- Pick a main trio and take them to 40 with Promotions and basic skills leveled modestly (4–6).
- Push your main DPS’s key skills (Basic, Special, Chain, Core) toward 7 first, then do the same for your best Support and Stun/Tank.
- Ascend your core trio to 50+ once materials allow, then start developing a second team of three for multi-team content like Shiyu Defense.
If you follow that structure, tight focus on a few agents, smart breakpoints, and prioritized skills, you will get far more combat power out of your limited ascension mats, chips, and Dennies in Zenless Zone Zero.


