Chaos Zero Nightmare Complete Card List: Types, Rarities, and Effects

Chaos Zero Nightmare Artwork 2

The card system in Chaos Zero Nightmare drives tactical combat, character building, and progression. Here’s your full rundown of card categories, key effects, rarity distribution, and how each type can change your run.

Card Types Overview

Card NameTypeEffectAttributeAP CostCharacterTags
Absolute PerfectionSkill+X100% Shield, Retain to all cards in hand (1 turn)InstinctXKhalipeUltimate
AdagioSkillDraw 1, discard 1 (to top of draw pile)Instinct0Nia
Advanced Shadow DaggerAttack100% Damage, 2×2 AgonyVoid1TressaRetain, Retrieve
Aimed FireAttack400% Damage, Defeat: 20 CreditN/A2Any Ranger/Hunter
AmbushAttack80% Damage, Ravage: move from Graveyard to handN/A0Any Ranger/Hunter
Amp TherapySkillHeal 100%Instinct1Nia
AnchorAttack100% DamageJustice1Haru
Anchor DropSkill100% ShieldJustice1Haru
Anchor PointerSkillMove Anchor Shot to hand from draw/graveyardJustice0Haru
Anchor ShotAttack240% Damage, +60%/use (max 5), PulverizeJustice2HaruPulverize
Annihiliation ShotAttackDeal 100% DamageVoid1Renoa
AnnoyingAttack40% Fixed Damage per card in handInstinct0Orlea
Armor-Piercing RoundsAttack100% Damage, 50% to another, +30% vs Shield targetsPassion1LucasExhaust, Ephemeral, Bullet
Atomic DecompositionAttack230% Piercing Damage to all enemiesN/A2Any Psionic/Controller
Attack, My MinionsAttackDeal 100% DamageInstinct1Orlea
Ballad of Pitch BlackAttack50% x 3 Damage, +20% per Dirge Bullet in handVoid1Renoa
BallistaAttackTurn end: 150% Extra to random enemyPassionN/AVeronicaEphemeral
BarrierSkill100% ShieldJustice1Beryl
Black HoleAttack240% Damage, +40% per Exhausted FutilityVoid2Kayron
Black VeilSkillGain 100% ShieldVoid1Renoa
Card NameTypeEffectAttributeAP CostCharacterTags
Blink of an EyeSkillDraw 1, next turn: gain extra action pointInstinct0Nia
Blue FireAttack110% damage + Burn, target with Burn: 220% damageInstinct1NiaBurn
Bombardment PrepUpgrade+1 reload stacks, gain reloadPassion0VeronicaReload
Bone CrusherAttack180% damage, target has Vulnerable: add extra damageN/A1Psionic/ControllerVulnerable
Burst ShotAttack160% damage, bonus if Shield is upPassion1LucasShield
Call to ArmsSkillAll allies gain 100% shieldJustice2BerylAllies
CamouflageSkillGain 1 Evade, next turn draw 2Instinct0Any StrikerEvade
Charge EnergySkill+30% attack card damage next turnJustice0Haru
Chop DownAttack120% DEF-based damageN/A1MagnaDEF-based
Cloud BurstSkillDraw 2 cards next turnJustice0Any Guardian
Combo FrenzyUpgradeNext attack deals double damageInstinct0Nia
ConcussionAttack160% damage, inflict StunN/A2Psionic/ControllerStun
Counter StrikeSkillEvade next attack, retaliate for 200% on dodgeJustice1BerylEvade
Cover FireAttack120% damage x2 attacksPassion2Lucas
Critical HitAttack150% damage, 20% chance to crit, +40% if criticalInstinct2NiaCrit
Card NameTypeEffectAttributeAP CostCharacterTags
Cruel CommandSkillAll enemies: Vulnerable for 2 turnsVoid1Tressa
Crystal ArrowAttack180% damage, extra damage vs shield targetsJustice1Haru
Curse ReleaseSkillRemove all debuffs from selfVoid0Tressa
Cutting WindAttack160% damage, inflict Bleed (2 turns)Justice1HaruBleed
Dagger ThrowAttack120% damage, 60% chance for double hitVoid1Tressa
Dance of IronSkillDraw 2, discard 1Instinct1Nia
Death SentenceAttack250% damage, apply Doom (kills in X turns)Void3TressaDoom
DebilitateSkillWeaken all enemies for 1 turnN/A1Psionic/ControllerWeaken
Defiant RoarAttack140% damage, gain Retaliate next turnPassion1VeronicaRetaliate
Defensive StanceSkillGain 100% shield, next turn: +1 APJustice0Beryl
Delayed BlastAttack200% damage, attack after 2 turnsPassion1VeronicaDelayed
Demonic BladeAttack100% damage, inflict Agony x2Void1TressaAgony
Detoxification ProtocolSkillRemove 1 debuff, heal 50%Passion0VeronicaHeal
Dirge BulletAttack160% damage, extra when discardedVoid1RenoaDiscard
Disarming ShotAttack120% damage, target loses 1 action pointJustice1HaruDisarm
Double TapAttack80% damage x2, chance to inflict WeakenInstinct2NiaWeaken
Dragon’s BreathAttack220% damage, 2 BurnPassion1LucasBurn
Card NameTypeEffectAttributeAP CostCharacterTags
Draw Out PowerSkillDraw 2, gain +30% attack for next turnInstinct0Nia
Dual StrikeAttack120% damage to two random enemiesPassion1Lucas
Echoing ScreamAttack180% damage, inflict Weaken for 2 turnsVoid1TressaWeaken
Elite ChargeSkillGain +2 AP next turn, lose 30% shieldJustice0Beryl
Enfeebling RayAttack200% damage, remove all buffs from targetPassion2VeronicaBuff Removal
Epiphany of ValorUpgradeNext attack card played: +40% shield to alliesJustice0HaruAllies
Erratic BulletAttack160% damage, chance to hit an extra enemyVoid1RenoaMultiple Targets
Evacuation OrdersSkillAllies gain EvadeJustice1BerylEvade
ExorcismSkillRemove all negative status effectsJustice1Beryl
Exploit WeaknessSkillAll Vulnerable enemies take 50% more damageInstinct0NiaVulnerable
ExtinguishSkillRemove Burn, gain +30% shieldPassion1LucasBurn Removal
Fast DrawSkillDraw 2, discard 1Instinct1Nia
FatigueStatusLose 1 AP next turnN/AUniversalStatus
Fearless ChargeAttack180% damage, ignore enemy shieldPassion2LucasIgnore Shield
Fierce CounterSkillNext attack received: reflect 50% damageJustice1BerylCounter
Final RequiemAttack240% damage, if target defeated: gain extra APVoid2Kayron
Card NameTypeEffectAttributeAP CostCharacterTags
FirestormAttack150% damage, inflict Burn for 2 turnsPassion1LucasBurn
First AidSkillHeal 100% to self, remove 1 debuffJustice1BerylHeal
FlamencoSkillNext attack deals double damageInstinct0Nia
Flame ThrowerAttack180% damage to all enemies, draw and discard 1Passion2LucasDraw/Discard
FlashbangAttack120% damage all enemies, 2 Weaken, bonus vs ShieldPassion1LucasWeaken
Flower of Devoured FateSkillDiscard up to 2 from hand, create Dirge BulletsVoid0RenoaDiscard
Focused ShotAttack220% damage, bonus if only card in handInstinct1Nia
FortitudeUpgradeGain 100% shield, resist next negative statusJustice0BerylStatus Resist
Frost ChargeSkill100% shield, inflict 2 Vulnerable on all enemiesJustice1MagnaVulnerable
Frozen FistAttack100% DEF-based damageJustice1MagnaDEF-based
Full HouseSkillDraw 1 cardInstinct0Cassius
Full Metal HurricaneAttack200% damage (DEF-based), Metalization effectJustice2AmirMetalization
Furious BarrageAttack60% damage x4, extra damage for discarded cardsPassion2LucasDiscard
Ghost StepSkillGain Evade for 1 turn, draw 1 cardInstinct0NiaEvade
Giga SlashAttack300% damage, 1 Vulnerable to selfJustice2MagnaVulnerable
Card NameTypeEffectAttributeAP CostCharacterTags
G ChordSkill1 Decibel, activate top card of draw pileInstinct1NiaDecibel
Hammer TimeAttack200% damage, Break to enemy ShieldJustice1MagnaBreak Shield
Healing LightSkillHeal all allies 100%Justice2BerylHeal, Allies
Ice BarrierSkillGain 150% shield, 1 Vulnerable to selfJustice1MagnaVulnerable
Ice ShardAttack120% DEF-based damage, apply Frost (slow)Justice1MagnaDEF-based, Frost
ImpedeSkillInflict Slow on all enemiesVoid0TressaSlow
Incendiary AmmoUpgradeBasic attacks inflict Burn (2 turns) this fightPassion0LucasBurn
Inspiring CrySkillAll allies gain +50% attack next turnJustice1BerylAllies
Instinctive ResponseSkillGain Retaliate, Draw 1 cardInstinct1NiaRetaliate
Iron WallUpgradeGain +30% shield at turn start (3 turns)Justice0MagnaShield
JoltAttack140% damage, apply Stun for 1 turnInstinct1NiaStun
JudgementAttack250% damage, apply Weaken for 2 turnsJustice2HaruWeaken
Karmic RetributionSkillReflect 100% of next attack takenJustice1BerylReflect
Last ResortAttack180% damage, draw 2 cards if hand emptyInstinct1NiaDraw
Lightning SlashAttack150% damage, Speed+ (Gain extra AP next turn)Justice2MagnaSpeed+
Lucky ShotAttack100% damage, 30% crit to allInstinct1NiaCrit
Card NameTypeEffectAttributeAP CostCharacterTags
Mana SurgeSkillGain +1 AP, Draw 1 cardInstinct0Nia
Manifest DestinyUpgradeGain 1 extra action for 3 turnsPassion0Lucas
MasterstrokeAttack200% damage, 2 Vulnerable if critInstinct2NiaCrit, Vulnerable
Meditative StanceSkillHeal 50%, gain 30% shieldJustice1BerylHeal, Shield
Metalization EffectUpgradeNext attack or skill: 30% more damage/shieldJustice0MagnaMetalization
Moonlit WaltzSkillDraw 2, discard 2Instinct1Nia
Mortal WoundAttack200% damage, inflict Bleed 3 turnsVoid2TressaBleed
Multi-ShotAttack80% damage x3, apply Weaken to each hitPassion2LucasWeaken
Mystic BarricadeSkillGain Retaliate, gain 1 EvadeInstinct1NiaRetaliate, Evade
NightfallAttack120% damage, 100% chance to dodge next hitVoid1TressaDodge
OverdriveUpgradeNext 2 turns: double AP gainPassion0Lucas
ParrySkillEvade next attack, deal 120% counter if dodgedJustice1BerylEvade, Counter
Perfect TempoSkillDraw 2, next card played: refund AP costInstinct0NiaAP Refund
Phantom StepSkillGain Evade, draw 2 cardsInstinct1NiaEvade
Power ChordSkillNext turn: 2 Decibel, draw 3, discard 2Instinct1NiaDecibel
Card NameTypeEffectAttributeAP CostCharacterTags
Precision StrikeAttack200% damage, +100% if target has VulnerableInstinct2NiaVulnerable
PreludeSkillDraw 2, discard 1Instinct0Nia
Pressure PointSkillNext attack applies 2 WeakenInstinct1NiaWeaken
Protective MelodySkillAll allies gain 50% shieldInstinct1NiaAllies
Quick RecoverySkillHeal 50% shield, remove 1 debuffJustice1BerylHeal, Shield
Quiet ResolveUpgradeStart each turn: +20% shieldJustice0BerylShield
Radiant BurstAttack120% damage, 2 Vulnerable to all enemiesJustice1HaruVulnerable
Rallying CrySkillAllies gain +30% attack for two turnsJustice1BerylAllies
Reckless AssaultAttack220% damage, take 20% recoil damagePassion1LucasRecoil
RefrainSkillDiscard up to 2, draw equal numberInstinct1NiaDiscard
Regenerative ResonanceUpgradeEnd of turn: heal 30% if damagedInstinct0NiaHeal
ReinforceSkillGain 200% shieldJustice2HaruShield
Repeat PerformanceUpgradeLast skill played is repeated next turnInstinct0Nia
Resonant BladeAttack150% damage, if Decibel > 3, double damageInstinct1NiaDecibel
Card NameTypeEffectAttributeAP CostCharacterTags
RetaliationSkillNext turn: reflect 100% of first damage takenJustice1BerylReflect
RevelationSkillGain 50% shield, draw 2 cardsInstinct1NiaShield
ReversalSkillRemove all Mental Stress cards, draw 1Instinct0NiaMental Stress
RhapsodySkillDraw 3, gain +30% attack for two turnsInstinct1NiaAttack Boost
RhythmSkillDraw 1 cardInstinct0Nia
RiposteSkillDodge next attack, deal 120% counter if dodgedJustice1BerylDodge, Counter
Rogue’s GambitAttack160% damage, inflict Weaken on enemyVoid1TressaWeaken
Ruthless BarrageAttack60% damage x4, bonus for each discarded cardPassion2LucasDiscard
Safe HavenSkillHeal 100%, gain 50% shieldJustice1BerylHeal, Shield
Searing StrikeAttack120% damage, inflict Burn for two turnsPassion1LucasBurn
Shadow VeilSkillGain Evade, next turn immune to status effectsVoid1TressaEvade, Status Resist
Shield BashAttack100% damage, gain 30% shieldJustice1HaruShield
Shield WallUpgradeAllies get +100% shield at turn start for 2 turnsJustice0HaruShield, Allies
ShredderAttack130% damage x2, on crit: apply BleedInstinct2NiaCrit, Bleed
Sign of the TimesUpgradeAllies gain 1 Evade if shielded at turn endJustice0BerylShield, Evade, Allies
Silent WaltzSkillDraw 2, discard 1, gain EvadeInstinct1NiaEvade
Card NameTypeEffectAttributeAP CostCharacterTags
Silver LiningSkillGain 80% shield, heal 50% HP if attacked this turnJustice1BerylShield, Heal
Skillful RiposteSkillEvade next attack, retaliate for 150% if dodgedJustice1BerylEvade, Counter
Slash and BurnAttack130% damage, inflict Burn for three turnsPassion1LucasBurn
Slow TimeSkillAll enemies lose 1 AP next turnInstinct1NiaSlow
SmokescreenSkillGain Evade, next turn all enemies WeakenedInstinct1NiaEvade, Weaken
Soothing MusicSkillAll allies heal 60% HPInstinct1NiaHeal, Allies
Soul ResonanceUpgradeNext two turns: add Resonant Blade to hand each turnInstinct0NiaResonant Blade
Sparking AssaultAttack140% damage, +30% if target has BurnPassion1LucasBurn
Spinning SlashAttack160% damage to all, +40% if shieldedJustice2HaruShield
Steel WaltzSkillDraw 2, gain 80% shieldInstinct1NiaShield
Stinging ArrowAttack120% damage, inflict Bleed for two turnsJustice1HaruBleed
Strength in NumbersUpgradeEach ally present: gain +20% shield at turn startJustice0BerylShield, Allies
Sudden StrikeAttack150% damage, gain extra AP if first card playedPassion1LucasAP Gain
Sunder ArmorAttack180% damage, Break shield, inflict VulnerableJustice2MagnaBreak Shield, Vulnerable
Sustained TempoSkillDraw 3, discard 1; next turn draw 1 cardInstinct1NiaDraw, Discard
Swift HealingSkillHeal 80% HP, gain 50% shieldJustice1BerylHeal, Shield
Card NameTypeEffectAttributeAP CostCharacterTags
Sword DancerSkillDraw 2, next attack deals double damageInstinct1Nia
Tempo ShiftSkillDraw 2, next turn draw 2Instinct0Nia
Thunder StrikeAttack190% damage, apply StunJustice2MagnaStun
Timely ParrySkillEvade next attack, if dodged gain +50% shieldJustice1BerylEvade, Shield
TranceSkillAll allies: draw 1, +30% shieldInstinct1NiaAllies, Shield
Twin BladesAttack110% damage, attack twiceInstinct2Nia
UndercurrentSkillDraw 3, discard 1Instinct1Nia
Unwavering StandUpgradeGain 50% shield when attacked for 2 turnsJustice0BerylShield
UpbeatSkillDraw 1, gain +20% attack next turnInstinct0Nia
Valiant SlashAttack150% damage, gain +30% shield for each enemy hitJustice1HaruShield
Venomous StrikeAttack130% damage, inflict Poison for 3 turnsVoid1TressaPoison
Victory MarchUpgradeAllies gain 10% shield and 10% attack each turn (2x)Justice0HaruAllies, Shield, AttackUp
VigilanceSkillEvade next attack, draw 2 if not attackedInstinct1NiaEvade
VolleyAttack90% damage x3, applies Bleed if critInstinct2NiaCrit, Bleed

For a full searchable database, see Game8 All Cards.

Card Rarities

  • Common: Found in every run, base kit for all characters.
  • Rare: Pulled from RNG, Epiphany, or obtained as clear rewards.
  • Ephemeral: Temporary, vanish after battle or have special draw conditions.
  • Monster: Not collectible, triggered by enemy or boss actions.

Summoning rarer cards requires progress in story mode, boss clears, and engaging character Epiphanies to evolve starter cards into unique power tools.

Effects and Special Mechanics

Epiphany System:

  • Cards can “evolve” during combat, turning basic skills/attacks into exclusive, powerful effects.

Mental Stress Cards:

  • When in Mental Stress state, hand fills with “Mental Stress Cards” (often dead draws, but trigger bonuses when played). Reversal can cause cards to gain unique upgrades as a counter mechanic.

Useful Sources

Understanding card synergies, rarity mechanics, and combat triggers will let you build a powerful deck and conquer deeper Chaos Zero Nightmare runs!

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