The Seven Deadly Sins: Origin funnels almost all progression through a few high‑value sources: story, daily/weekly dungeons, bosses, and targeted exploration. Treat farming as a loop tied to your goals, gold, EXP, or upgrade mats, rather than roaming aimlessly.
Best ways to farm Gold
Gold fuels almost every upgrade, so you want a reliable, low‑friction source.
- Prioritize gold‑focused dungeons / SP stages
- Netmarble’s other 7DS titles and early Origin guides point to dedicated gold/SP dungeons as the best repeatable income per stamina.
- Always clear these on the highest difficulty you can auto‑farm consistently instead of spamming random mobs.
- Use events and shops smartly
- Events often include gold chests or gold bundles in their shops; these are efficient pickups compared to farming only field drops.
- On “boosted” days (half‑stamina, bonus rewards), lean heavily into gold stages to stockpile for future upgrades.
If time is tight on a given day, spending your stamina/passes on gold dungeons first is almost always safe value.
Best EXP farming for account and heroes
EXP farming has two layers: your overall account/mastery and individual heroes.
- Push main story for account/mastery EXP
- Beginner guides stress that story chapters give the largest chunks of EXP and unlock better farming zones, so keep advancing wherever you’re not blocked.
- CM Kurono’s Growth Edition highlights Mastery Growth as critical; invest Mastery materials as you earn them instead of hoarding them.
- Run EXP/growth dungeons daily for heroes
- Just like Grand Cross’s SP dungeon, Origin uses dedicated EXP stages that drop hero EXP items.
- Clear them every day on the highest difficulty you can handle; this is vastly more efficient than grinding free battles.
- Let story and dailies carry “passive” EXP
- Daily missions, weekly challenges, and boss attempts all give some EXP on top of rewards, so always finish your daily checklist.
For speed, focus EXP on 3–4 core heroes (one DPS, one support, one flex) instead of leveling everyone.
Best upgrade‑material farming (weapons, ascension, awakening)
Upgrade mats are the real bottleneck long‑term, so tie each type to its best source.
- Use targeted growth/upgrade dungeons
- Netmarble’s farming design in other 7DS titles is consistent:
- EXP/SP dungeons → hero XP items.
- Gear/upgrade dungeons → enhancement stones and gear mats.
- Special stages → rare awakening/limit‑break items.
- In Origin, look for dungeon/boss descriptions that explicitly list the mats you need (weapon stones, hero growth items, etc.) and run those first.
- Farm bosses tied to key mats
- In Grand Cross, demons and special bosses are the only source of some limit‑break/awakening materials; expect similar “boss‑locked” mats in Origin.
- Use your daily/weekly boss entries on the fights that drop your current choke‑point items, not just any random boss.
- Use events and exchanges aggressively
- Event shops are usually the easiest way to pick up small amounts of rare mats (awakening stones, high‑tier pendants, special weapon items) without heavy farming.
- Buy out cheap upgrade mats before cosmetic or low‑impact items.
Treat upgrade‑material farming like a checklist: know which item you’re short on, then hit the specific dungeon/boss/event that lists it.
Efficient farming loop for busy players
To convert the above into a practical routine:
- Every day
- Run gold dungeon/SP gold stage until you’re comfortable on reserves.
- Clear EXP/growth dungeon for hero and Mastery progression.
- Spend limited boss entries on mats you currently lack (ascension/awakening/weapon).
- Use leftover time/stamina on:
- Story (for account level and unlocks), or
- A short exploration loop grabbing a few chests and materials.
- Every week
- Finish weekly missions/challenges that reward gold, EXP items, and mats.
- Farm any rotating special dungeons or events that feature boosted drop rates for mats you need.
With this structure, gold/SP dungeons, EXP/growth runs, targeted bosses, plus event/shop pickups, you steadily farm gold, EXP, and upgrade materials in The Seven Deadly Sins: Origin without wasting time on low‑value content.