The Seven Deadly Sins Origin Exploration And Utility Tier List: Best Characters For Open‑World Content
Exploration in The Seven Deadly Sins: Origin is heavily driven by account‑wide passives that reveal chests, star fragments, and other collectibles, plus mobility and QoL tools that make traversing Britannia faster. The best exploration characters are the ones whose passives work even off‑field and directly increase the amount of loot you see while moving through the world.
Exploration & utility tier overview
This tier list is open‑world focused: chest detection, fragment tracking, QoL, and general utility, not combat DPS.
Below is what each actually does for exploration and why you should get them early.
SS tier: account‑wide sensor gods
- Drake – treasure radar for the whole account
- Drake’s passive Treasure Detection “highlights nearby treasure chests by detecting the faint energy lingering in them,” and simply acquiring him “grants the effect across your account,” even if he is not on the team.
- In CBT gameplay, chests appear on the minimap purely because Drake is owned, making it dramatically easier to route chest farming and early‑game EXP/material hunting.
- Manny – star fragment scanner
- Manny’s passive Starlight Resonation “highlights nearby star fragments” and, like Drake’s, applies account‑wide after you obtain her.
- Star fragments are called out as valuable exploration collectibles tied to progression; seeing them highlighted as you move through the world lets you passively scoop long‑term account power while doing other content.
These two form the core of an exploration‑optimized account: once you own them, you never have to guess where chests and fragments are again.
S tier: exploration‑friendly carries
- Deiane (Diane) – tanky path‑opener
- A first‑look gameplay video notes that “the passive carries early game,” with Deiane’s kit and bulk making overworld fights and early content much safer.
- High durability and AoE let you clear packs quickly and survive mistakes during exploration, which matters when you are under‑geared and learning puzzles.
- Meliodas – safe all‑round explorer
- Tier lists place Meliodas in the top ranks and describe him as able to handle “various types of battles with ease,” making him ideal as a default field character for story and roaming.
- His strong combat performance means you can handle random elites, event mobs, and field bosses you stumble into while exploring, without building a separate “exploration‑only” DPS.
While they don’t mark objects on the map, Deiane and Meliodas make open‑world encounters and detours low‑risk, which is crucial when you’re chasing chests and events off the main path.
A tier: utility supports that make roaming smoother
- King – shields and safe pulls
- Elaine – sustain while exploring
- Other general utility supports
These are worth fielding when you know you’ll be doing long exploration sessions with lots of combat (world bosses, elite hunts, event zones).
Practical exploration team recommendations
For purely open‑world efficiency:
- Account setup (always)
- Exploration‑first team example
- Meliodas (frontline DPS for random fights).
- Deiane (AoE/tank and “passive carries early game” durability).
- Elaine or King (healing/shields so you minimize downtime and consumable use).
- Flex slot (any extra DPS or CC you like), with Drake + Manny at least in your roster for their account‑wide passives.
With that setup, Drake and Manny owned, plus at least one of Deiane/Meliodas and a solid support, you effectively have an S‑tier exploration account: the game shows you where the loot is, your team shrugs off random fights, and you can route chests and fragments efficiently as you progress.


