The Seven Deadly Sins Origin Early‑Game DPS Tier List: Best Damage Dealers To Build First

The Seven Deadly Sins Origin Artwork 2

Early‑game DPS in The Seven Deadly Sins: Origin is dominated by a small group of high‑ceiling carries: Jericho and Deiane at the top, with Meliodas and Gila as flexible all‑rounders close behind. Building one or two of these first will carry your story, farming, and early boss clears far more than spreading resources thin.​

Early‑game DPS tier list (PvE focus)

This list blends CBT video breakdowns with current community tier lists and focuses on general PvE/early progression, not PvP or niche content.​​

TierCore DPS picks (early‑game focus)Why they’re top priorities
SSJericho, Deiane (Diane)Jericho is “by far number one damage dealer” in CBT testing, with extremely fast Burst access and huge single‑target damage; Deiane is called an “easy second” whose damage is not far behind, especially with Earth synergy. ​
SMeliodas, Tristan, EscanorTier lists rate Meliodas as a top‑tier attacker with high versatility; S‑tier lists also place Tristan and Escanor as premium carries with strong multipliers and broad content coverage. 
AGila, Ban, King, ElizabethCBT commentary lists Gila among the few core DPS and solidly behind Jericho/Deiane but still strong; cross‑site tier lists put Ban, King, and Elizabeth as high‑value damage or hybrid DPS for general PvE. ​

All of these are worth building; the rest of the guide explains who to prioritize first and how they actually function.

SS tier: must‑build first carries

These are the best pure damage dealers to rush in the early game.​

  • Jericho – top single‑target nuke
    • A CBT tier breakdown calls Jericho “by far number one damage dealer,” noting that she reaches Elemental Burst very quickly and then outputs insane damage.​
    • Works best as your main boss killer: build crit/ATK and pair her with supports that feed Burst and buffs so she can delete elites and bosses during Burst windows.​​
  • Deiane (Diane) – AoE + tanky DPS
    • The same CBT review describes Deiane as “absolutely incredible” and “easy second on the damage,” only slightly behind Jericho while being naturally tankier.​
    • Performs exceptionally in multi‑target fights and shines with Earth allies, giving her both strong damage and survivability for early story chapters.​​

If you have either Jericho or Deiane, they should be your first fully built DPS, with levels, gear, and a Burst‑synergy weapon funneled into them.​​

S tier: flexible main carries

These units are slightly behind the absolute top, but outstanding as first projects—especially if you did not reroll into Jericho/Deiane.

  • Meliodas – versatile all‑rounder
    • Multiple tier lists list Meliodas in the highest S‑tier, describing him as having “strong attacking potential” and being able to handle “various types of battles with ease.”
    • Works as a universal main carry: he fits into almost any team, can flex elements via weapons, and remains useful even if you later pull Jericho/Deiane.
  • Tristan – premium DPS on many teams
    • While most detailed comments are from Grand Cross PvP, Tristan‑type characters are highlighted there as “best DPS right now” and core to multiple top teams, a pattern that carries into Origin‑style kits.​
    • In Origin tier lists, Tristan is grouped among high‑impact S‑tier units with strong damage and synergy.
  • Escanor – simple, high raw damage
    • Escanor also appears in S‑tier groupings as a very reliable damage dealer with powerful skills and strong stats.
    • Ideal if you want a straightforward stat‑stick DPS that hits hard without complicated setup.

Any of these three make excellent first builds if Jericho/Deiane are missing; Meliodas is especially valuable because he’s also a key story/free unit.

A tier: strong early investments if you lack top options

These units won’t out‑DPS Jericho/Deiane in perfect teams, but they are absolutely fine to build early, especially for F2P players.​​

  • Gila – budget DPS with good numbers
    • The CBT tier‑list video explicitly names Gila as one of the four notable DPS (Jericho, Deiane, Gila, Meliodas), placing her clearly behind the top duo but still in the DPS conversation.​
    • Good pick if your early pulls gave you Gila + strong supports but no SS/S‑tier carries.​
  • Ban – strong bruiser‑style attacker
    • Ranked in S‑tier on at least one Origin tier list article, Ban is described as a powerful, reliable damage dealer with good control in combat.
    • Functions well as a bruiser DPS who can stay on field longer than pure glass cannons.
  • King – AoE and utility damage
    • Also placed in high tiers, King offers good AoE damage plus some utility/control, making him excellent for mobbing and general PvE.
  • Elizabeth – hybrid DPS/support
    • Listed among the S/A‑tier group and valued for being both offensive and supportive; she’s a nice pick when you want damage plus some sustain.

If you are unlucky with banners but pick up any mix of Meliodas, Gila, Ban, King, or Elizabeth, pick one as your main investment rather than stretching resources across all of them.

How to prioritize your early DPS builds

To turn this tier list into actions:

  • If you have Jericho →
    • Make her your first 100% focus: level caps, best weapon, main damage artifacts, and team built around feeding Burst and buffs.​​
  • Else if you have Deiane →
    • Build her first as your main AoE/tanky carry, with Earth and Burst‑synergy tools.​
  • Else if you have Meliodas / Tristan / Escanor →
    • Pick one (usually Meliodas if you want versatility) and treat them as your primary DPS project.
  • Else →
    • Choose the best A‑tier you own (Gila, Ban, King, Elizabeth) and commit to them fully until you naturally pull an SS/S‑tier headliner later.​

As long as you funnel resources into one main carry from this list, your early‑game progression in The Seven Deadly Sins: Origin will be smooth, and swapping to a higher‑tier DPS later will be painless because your supports, weapons, and Burst habits will already be in place.

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