Dragon Traveler Bossing Tier List: Best Units For Single‑Target And Raid Damage​​

Dragon Traveler Artwork 1

Dragon Traveler’s best bossing units specialize in single‑target burst, consistent uptime, or strong raid utility that multiplies your team’s overall damage. This tier list focuses on those standouts for story bosses, guild bosses, and future raid‑style content.​​

Dragon Traveler bossing tier list

The units below are grouped by overall boss value, considering damage, survivability, and synergy in longer fights. Rankings are based on early launch tier lists and community testing, and may shift with balance patches.​

Best single‑target and raid units

TierCharacterRoleBossing strengths
S+Hades (Assassin)Burst ST DPSMassive 740%‑multiplier ultimate that refreshes on kill, clone for safety, and unmatched single‑target damage in long fights. 
S+Marilith (Warrior)Bruiser / self‑sustainExplosive ultimate that full‑heals from low HP, letting her face‑tank mechanics while still delivering huge damage. ​​
SFenrir (Assassin)Sustain DPSHigh crit, self‑sustain and Shock status for reliable damage over time, great in elemental boss teams. ​​
SIfrit (Marksman)Hybrid AoE / STPrimarily AoE, but high crit and Shock still make her excellent for phases with adds plus a core boss. 
SGulveig (Mage)Nuke / anti‑healStrong single‑target nukes and heal‑block make her valuable against bosses with big sustain tools. ​​
A+Poseidon (Mage)AoE / controlNot pure ST, but his burst, debuffs and control are very useful in multi‑target raid encounters. ​​
A+Huginn & Muninn (Marksman)Multi‑hit DPSBouncing basics and lifesteal give strong, safe DPS in long guild boss fights. 
AArthur (Warrior)Off‑tank / DPSMix of damage and utility; solid in boss comps that need a second frontline threat. ​​

Early video tier lists broadly agree on Hades as the premier boss killer, with Marilith and Fenrir close behind as durable or more accessible alternatives.​

Single‑target burst kings (S+ tier)

Hades is widely described as the “ultimate single‑target burst king” thanks to his huge ultimate multiplier, cooldown reset on kill, and clone that both soaks hits and adds extra damage. This kit scales incredibly well into guild bosses and raid content where surviving phases to repeatedly cycle that ultimate is the main goal.​

Marilith fills the bruiser niche; she spikes to enormous damage when low and then fully heals herself with her ultimate, which makes her perfect for scripted boss patterns and extended enrage timers. Together, these two form a strong front‑to‑back core for any single‑target‑focused comp.​​

Sustained DPS and hybrid damage (S tier)

Fenrir trades Hades‑style front‑loaded burst for consistent crit‑driven DPS and self‑sustain, which makes her very forgiving in longer fights or for newer players. Her Shock application also plays nicely with elemental reaction teams and future raid mechanics that reward debuff uptime.​

Ifrit and Gulveig sit in flexible slots: Ifrit excels in boss encounters that periodically spawn adds, while Gulveig brings the anti‑heal and focused nukes needed against regenerating targets. Both see frequent recommendations in early boss‑oriented tier discussions and test‑build videos.​

Raid utility and secondary picks (A tier)

Poseidon and Huginn & Muninn provide high value in multi‑target or add‑heavy raids, offering control, debuffs and sustained damage that keep the field stable while your main carry works. They also shine in AFK and mixed content, making them safe investments if you want units that perform well everywhere.​​

Arthur rounds out many boss teams as an off‑tank who contributes meaningful damage while helping your main tank survive heavy patterns. As launch progresses and more raid‑style modes unlock, community data from these tier lists will help refine who remains top of the bossing meta.

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