Dissidia Duellum Final Fantasy: Everything We Know So Far (Platforms, Gameplay, Release Window)
Dissidia Duellum Final Fantasy is a new free‑to‑play 3v3 “team boss battle arena” for mobile that brings iconic Final Fantasy heroes into a modern‑day Tokyo setting. It keeps the Dissidia crossover spirit but shifts the focus to racing another team to melt a massive boss before they do.
Release window and platforms
Square Enix has confirmed that Dissidia Duellum Final Fantasy is launching worldwide in March 2026, with pre‑registration already live on both major mobile stores. The iOS App Store listing even specifies a March 31, 2026 date, though official marketing still talks about a broader March release window.
At launch, the game is coming to iOS via the App Store and Android via Google Play, with no PC or console versions announced yet. It’s positioned as a smartphone‑first experience with one‑hand‑friendly controls and multiple control schemes you can tweak in settings.
Dissidia Duellum Final Fantasy: key launch info
| Item | Details |
|---|---|
| Official site | https://www.square-enix.com/ddff/en/ |
| Publisher / devs | Square Enix and NHN PlayArt |
| Platforms | iOS (App Store), Android (Google Play) |
| Release window | March 2026 worldwide |
| App Store date note | App Store currently lists March 31, 2026 |
| Monetisation | Free‑to‑play mobile gacha title |
Core gameplay and roles
Dissidia Duellum Final Fantasy pits two teams of three players against each other and a shared boss in a PvPvE arena. Each match is a race to purify crystals, build Bravery, and then unleash huge Burst windows to actually damage the boss before the enemy team finishes theirs.
The gameplay has three clear phases: hunt monsters around corrupted crystals, trigger Bravery Burst once you hit 9,999 Bravery, and then burn the boss while it’s vulnerable. Characters fall into four roles—Melee, Ranged, Agile, and Support—each with unique abilities and playstyles that define how you contribute to your trio.
Dissidia Duellum Final Fantasy: gameplay snapshot
| System | How it works |
|---|---|
| Match format | 3v3 team boss battle arena, two teams racing to kill the same boss |
| Objective | Purify crystals, out‑DPS the rival team’s boss HP bar |
| Bravery | Earned by defeating monsters and enemy players, stored as a resource |
| Bravery Burst | Triggered at 9,999 Bravery to pierce the boss’s barrier and deal damage |
| Roles | Melee, Ranged, Agile, Support, each with exclusive abilities |
| Controls | On‑screen movement pad, tap/hold abilities, configurable layouts for mobile |
Characters and story setup
As a Dissidia entry, the roster pulls familiar faces from across the Final Fantasy series, including Warrior of Light, Cloud, Lightning, Terra, Zidane, and more. The story drops these legends into a stylized modern Tokyo and follows them through episodic scenes and chat‑style segments between battles.
The campaign aims to mix fan‑service crossovers with a lighter, mobile‑friendly narrative you can dip into between runs. With ongoing updates promised and more characters planned over time, you can expect a gacha‑driven roster expansion similar to other modern Final Fantasy mobile titles.


