The Best Early‑Game Content Unlocks In Dragon Traveler (And When You Get Them)​

Dragon Traveler Artwork 10

Early on, the best content unlocks in Dragon Traveler are any modes that either boost your AFK income or hand you extra tickets and Crystals for pity cycles. Most of them open just by pushing Brave Journey, so story progression is your main unlock key in week one.​

Brave Journey and AFK: your first unlocks

  • Brave Journey (story campaign) is the primary mode, and a CBT guide stresses you should “primarily focus on doing the story,” because “as you’re going to do the story, you’re going to also unlock different game modes.”​​
  • Idle/AFK rewards activate very quickly after you start; a progression guide notes the AFK system “activates very quickly” and that pushing campaign raises both AFK rate and the quality of rewards and Quick Patrol snapshots.

These two systems unlock almost immediately and form the backbone of your early progression.

Tower‑style challenges (early mid‑game unlocks)

Once you clear the first chunk of Brave Journey, you start seeing vertical challenge content.

  • A CBT breakdown shows that as you progress story, you unlock “tower challenges… like this,” referring to a mode separate from the main campaign accessible from the game‑mode panel.​
  • These tower‑style modes are valuable because they usually:
    • Give summon tickets and Crystals every few floors.
    • Provide one‑time stat boosts or account resources that permanently raise your power.

Expect these to show up after you’ve cleared the initial story chapters (roughly “chapter 3” in one creator’s run), so aim to reach that point on day one or two.​

Side modes panel: where the real variety starts

After more Brave Journey clears, the side‑mode panel opens up with multiple PvE and PvP options.

  • A sponsored intro video shows a menu with “Curt Trial, Amazing Escapades, Champion Expedition, Divine Realm Rift, Training Camp,” plus several other icons, and notes “I still didn’t unlock [them]” early on, implying they are chapter‑gated.​
  • While exact chapter thresholds aren’t listed, the same creator is told to “get through the story and get to chapter 3” before worrying about these modes, strongly suggesting early chapters unlock the first wave of them.​

The best early‑game unlocks from this panel are any modes that:

  • Drop gear/upgrade mats (for pushing further campaign), or
  • Award tickets and Diamonds in early milestones (to accelerate your first 50‑pull rate‑up pity).

Launch/event tabs and mission tracks

Some of the strongest “content” in week one is actually in menus, not battle modes.

  • A launch‑rewards video shows 25,000 Diamonds from point rewards plus 15,000 from task rewards, totaling over 40,000 Diamonds, all inside a “Launch Celebration” and mission tabs you must click manually.​
  • A progression guide emphasises that a casual player can “unlock all major modes” and build a full SSR core largely because of these event and mission payouts stacked on top of AFK and story clears.

Checking the Launch Celebration, Daily/Weekly, and Growth/Lifetime tabs as soon as they unlock is one of the highest‑value early “content unlocks,” because it turns your normal play into massive extra currency and pulls.

How to prioritise early unlocks

In your first few days, focusing on the following unlock order gives the best return on time and resources:

  1. Brave Journey + AFK – Rush campaign to raise AFK stage and unlock the “other modes” panel.​​
  2. Tower‑style challenges – As soon as they appear, push them for one‑time tickets/Crystals and permanent account resources.​
  3. Side modes that drop mats/tickets – Curt Trial / Expeditions / Rifts once available, prioritising those with early clear rewards over ones that are pure PvP or cosmetic.​
  4. Launch/Event mission tracks – Dive into Launch Celebration and mission tabs early so every action contributes towards large Diamond and ticket milestones.​​

Treat Brave Journey as your unlock key, AFK/towers/events as your resource engines, and ignore low‑impact modes until those core systems are open and feeding your account.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.