Arknights Endfield Story & World Lore: Theories, Factions, and Timeline

Arknights Endfield Artwork 1

Arknights: Endfield shifts the franchise to Talos-II, a colonized moon ruled by powerful organizations instead of nation-states, with the player acting as the “Endministrator” of Endfield Industries. The story connects to mainline Arknights through distant history, Originium, and reconstructed “Reconveners,” but explores a new frontier era and political landscape.​​

Talos-II and the Core Premise

Talos-II is a natural satellite of the gas giant Talos, discovered and reached from Terra via an Aethergate, which was later destroyed in the First Aggeloi (Angel) War. Cut off from Terra, Talos-II’s survivors built an independent civilization where cities are controlled by corporations and syndicates rather than countries.​

The player, as the Endministrator, leads Endfield Industries in mapping uncharted regions, defending settlements, and managing the aftermath of past wars and Originium’s spread.​​

Timeline and Relation to Mainline Arknights

Endfield is set around 150+ years after the first pioneers from Terra arrived on Talos-II, placing it well after the events of mainline Arknights. Lore discussions and official summaries frame Endfield as sharing the same universe but occurring in a later era and on a different world, not as a direct sequel.​​

Some analysts describe Endfield as a “bizarro Arknights” retelling: Rhodes Island was a struggling pharma company in Terra, while Endfield is a major engineering and construction conglomerate central to Talos-II’s survival. This creates deliberate thematic parallels, familiar structures, but flipped power dynamics.

Reconveners and the First Originium Crystal

A major lore hook is the concept of Reconveners, operators in Endfield who resemble Arknights characters but are not simple copies.​

  • During early expansion, Terra sent the First Originium Crystal through the Aethergate to Talos-II, carrying stored data and memories of Terra’s operators.​​
  • The crystal was damaged in the First Aggeloi War, corrupting the data into fragments trapped in an “Assimilated Universe.”​​
  • Warfarin and Rhodes Island, working with Endfield’s progenitors, later devised methods to decode these fragments; when decoded, they manifest as Reconveners, new individuals who inherit partial memories and skills of original operators but develop distinct personalities on Talos-II.​

This explains why some Endfield characters look like Arknights operators yet behave differently: they are reconstructed, contextually changed descendants rather than literal clones.

Key Factions on Talos-II

Talos-II’s politics revolve around factions and corporations rather than classical nations.​​

  • Endfield Industries: An industrial and construction company initially established as a forward-prospecting and think-tank arm linked to Rhodes Island and partners; after the Aethergate’s destruction, it became a central force in mapping the frontier and defending human settlements.​
  • UWST (United Workers of the Stellar Trades / major syndicate union): A massive union of self-governing work syndicates specializing in heavy industry, mining, and logistics; its early pioneers and convoys were vital for Talos-II’s expansion and postwar rebuilding.​
  • TGCC (often called “the Cartel”): A powerful conglomerate controlling large swathes of Talos-II’s supply chain, from arms and food franchises to deep-frontier commerce; its “conductors” and shadow investors shape trade and political influence across the civilization band.​
  • Order of Steel Oath: A knightly order supplied by weapon-makers like Fort Forge, acting as a militant and religious or ideological force on Talos-II, often tied to frontier security and power projection.​​
  • Other named factions: Lore sources and wikis also list Hongsan, the Cabal of Tranquility, and the Order of Steel Oath as known Endfield factions, likely representing regional powers, philosophical orders, or militant groups within Talos-II’s corporate patchwork.

These organizations collectively replace Terra’s Laterano, Yan, Ursus, and other national entities, with conflicts emerging from economic dominance, ideological disputes, and postwar reconstruction politics.

Races, Conflicts, and Theories

Just like Terra, Talos-II hosts multiple racial groups and complex historical conflicts.

  • Community lore breakdowns reference Elder races, Ancient races, and others, with hints that classic Sarkaz analogues played critical roles in the so-called “Angel Wars,” reshaping how other races perceive them in the present.
  • Some theories suggest that the introduction of Originium to Talos-II occurred during these conflicts, explaining why Originium, Reconveners, and the First Crystal are all intertwined.​​

Fans also point out strong parallels between Arknights and Endfield narratives, corporate vs. humanitarian agendas, questions of reconstruction vs. exploitation, and recurring themes of war trauma and resource-driven conflict, supporting the idea that Endfield is exploring rhyming story beats in a new setting and era.

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