Arknights Endfield Currency Guide – What to Spend and What to Save

Arknights Endfield Artwork 1

Arknights: Endfield uses several overlapping currencies, but a few simple rules make it easy to know what to spend now and what to save for later banners and gear. Treat Oroberyl, Origeometry, and Arsenal Tickets as long‑term gacha resources, while T‑Creds and materials fuel your day‑to‑day upgrades.

Premium Currencies (Oroberyl, Origeometry, Arsenal Tickets)

These directly translate into pulls and should almost always be saved for banners, not stamina refills.​

  • Oroberyl (red crystals): Main pull currency for character banners; 500 per single, 5,000 per 10‑pull, with pity tied to Oroberyl usage.
  • Origeometry (gold premium): Paid currency that converts into 75 Oroberyl or stamina refreshes; best “value” is converting into pulls, especially around pity or limited banners.
  • Arsenal Tickets: Weapon gacha currency obtained from pulls and modes; you can convert Oroberyl into tickets at a 3:1 rate, but guides recommend focusing on characters first and weapon banner later.​

Spend: Oroberyl and Origeometry mainly on high‑value beginner/limited banners and pity setups; Arsenal Tickets when you are ready to chase specific weapons or hit guaranteed thresholds.
Save: Do not burn Oroberyl on stamina refills or random early banners; stockpile for guaranteed 6★ banners and future limited units.

Core Economy (T‑Creds, “Credits,” and Upgrade Costs)

T‑Creds are your basic money and become one of the biggest long‑term bottlenecks. Mid‑ and endgame weapon/gear upgrades consume huge amounts of T‑Creds, especially when upgrading higher‑rarity gear.

  • T‑Creds: Used for operator level ups, promotions, weapon upgrades, crafting, and high‑tier gear; later, upgrading “golden” gear and essences consumes enormous amounts.​
  • Local “credits” in region shops: Region development shops sell tickets, upgrade mats, and QoL items, but early guides warn not to drain your credits there at launch.​

Spend:

  • On operator level ups and promotions for your main 4–6 units.
  • On key weapon and gear upgrades for a single main DPS and frontline tank.

Save / Avoid:

  • Spamming region shops and cosmetic/base items early; creators specifically recommend holding credits until core gear and weapons are online.​

What to Spend Now vs. Save for Later

Launch guides break currencies into “safe to spend early” and “should hoard and plan.”

Currency / itemSpend early on…Usually save for…
OroberylBeginner/chartered banners with guarantees and pity, especially New Horizons and early limiteds.Future limited banners, pity chasing, and late‑game meta units. Avoid stamina refills.​
OrigeometryConverting to Oroberyl when close to pity or a guaranteed multi.​Big banner cycles; do not casually dump into stamina unless you whale or are racing content.​
Arsenal TicketsWeapon pulls once you have a stable core of operators; focus on guaranteed 6★ weapon thresholds.Massive early use; new players should prioritize characters over weapons.
T‑CredsCharacter levels, promotions, key weapons, and essential crafting.Region shops, decorations, and niche items until your main squad and core weapons are built.​

Launch Rewards, Codes, and One-Time Currency

Launch rewards and codes (ALLFIELD, RETURNOFALL, ENDFIELDGIFT, ENDFIELD4PC) flood your account with Oroberyl, T‑Creds, and upgrade mats in the first week.

  • Use these bundles to power up a small, focused team instead of leveling every operator you pull.
  • Treat all free Oroberyl from codes, milestones, and events as a starter bank for beginner/chartered banners rather than splurging across every banner at launch.

For detailed breakdowns of where currency comes from and what each type does, check dedicated gacha and economy explainers like the Mobalytics guide and Endfield.gg’s pity system overview.

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