Arknights Endfield Best Use of Early Stamina and Resources at Launch
Arknights: Endfield’s early stamina (Sanity) and launch resources should go almost entirely into story progression, essential upgrades for one main squad, and long‑term infrastructure like AIC and mining, not random farming. Spending Sanity quickly and efficiently keeps it regenerating and prevents you from falling behind time‑gated materials.
Core Principles for Early Stamina
Effective day‑one and week‑one play follows a few simple rules about Sanity and farming priorities.
- Always keep Sanity burning; letting it cap wastes regeneration and delays Authority level and unlocks.
- Treat early Sanity as a way to unlock more content (Authority, AIC, resource nodes), not as an endless loop on one XP stage.
Best Early Sanity Targets
In the first few days, guides converge on a specific order for where your Sanity should go.
| Priority | Where to spend Sanity | Why it’s optimal early | Reference |
|---|---|---|---|
| 1 | Main story combat stages | Raises Authority level, unlocks dailies, AIC functions, better farms, and key systems. | Day 1 starter guide |
| 2 | Core XP / promotion material stages | Pushes your main four‑unit squad to usable levels without over‑investing in side units. | Early progression tips |
| 3 | High‑value Protocol Space / daily routine stages | Finishes dailies fast and converts Sanity into flexible materials and currency. | Daily routine guide |
| 4 | Weapon/gear essence nodes (once unlocked) | Fuels weapon upgrades for your main DPS and tank after basic levels are done. | Starter guide |
Resource Management: What to Farm and What to Skip
A lot of launch resources look tempting but shouldn’t be spammed with Sanity early.
- XP materials: Farm what you need to bring your core team online, but do not “over‑farm” XP because later systems and factories start generating it passively.
- Rare upgrade materials: Use Sanity on early bottleneck mats (uncap items, early weapon essences) so later you can redirect stamina to higher‑tier content instead of basic farm.
- Low‑yield side stages: Avoid dumping Sanity into niche or inefficient nodes; early‑game creators explicitly warn these are traps that slow down Authority and story unlocks.
Non-Stamina Resources (Credits, Currencies, and Drops)
Launch week also showers you with credits and banner currency, which should be spent with the same discipline as Sanity.
- Credits / general money: Prioritize core operator upgrades and key AIC/factory progress; do not rush every shop item you see.
- Premium currency and tickets: Spend only on beginner/newcomer banners with guaranteed high‑rarity units, then stop pulling until you understand which operators you want to build.
- Upgrade drops: Salvage or hold lower‑priority gear instead of over‑upgrading junk pieces; focus resources on weapons and equipment for your main carry and tank.
Daily Routine: Using Sanity Around Reset
Once dailies unlock, your daily resource loop should be fast and deliberate.
- Clear daily quests quickly (many can be done in ~20–30 seconds) to grab free Sanity‑adjacent rewards and currency, then push the rest of your Sanity into story or high‑value farms.
- Before reset, make sure Sanity is low (not capped), your main factories and long‑timer nodes are running, and rare exploration materials have been collected so they can respawn.


