Arknights Endfield Advanced Keybind Suggestions for Faster Combat Actions

Arknights Endfield Artwork 8

The fastest combat keybinds in Arknights: Endfield keep movement and camera on default, then bring dodge, Combo Skill, skills, and target control onto the easiest-to-hit keys around WASD. Some keys (like Protosync) are locked, but you can still speed up most actions through the in-game menu and, on PC, external remapping.

UG Banner Lootbar

How to Change Keybinds

  • In-game remapping:
    • Press Menu → Settings → Keys and click any active keybind to change it.
    • Movement (WASD) and a few system keys (e.g., Protosync/Esc) are locked and cannot be changed.​
  • External (for full freedom):
    • Add Endfield as a non-Steam game and use Steam Input to remap or layer shift modes so you can alter even “locked” bindings on your keyboard or controller.​​

Always test remaps in a safe area so muscle memory doesn’t get you killed.

Based on default PC keybinds and common ARPG layouts:

  • Leave these as default:
    • Move: WASD.
    • Basic Attack: LMB.
    • Lock-on / unlock: MMB; switch target: mouse wheel up/down.
    • Jump: Space.
  • High-priority actions to bring close to WASD:
    • Dodge/Dash:
      • Default is RMB or Left Shift.
      • Suggested: keep RMB as primary dodge (right hand), then map Left Shift as a backup if you like keyboard dodging.
    • Combo Skill (E by default):
      • Keep on E (ideal for WASD), but consider:
        • If you hit E by accident, move Combo Skill to Q and put a utility on E.
    • Battle Skills (1–4 by default):
      • Suggested fast set:
        • Primary skill: Q (remap from 1).
        • Secondary skill: R (remap from 2).
        • Leave 3–4 on number row for less frequent skills or swap them onto F / 3 depending on preference.
    • Ultimate:
      • It is triggered by long-pressing 1–4 by default.
      • Consider binding a “Quick Ult” secondary key via Steam Input (e.g., map Mouse4 to “hold 1”) so you can ult without finger gymnastics.

Example aggressive layout (via in-game + Steam Input):

  • RMB = Dodge
  • Q = Skill 1, R = Skill 2
  • E = Combo Skill
  • Mouse4 = “Hold 1” for Ult

This keeps all frequent actions under your left hand or thumb buttons, reducing reach time.

Smart Keybind Tweaks for AIC and Utility

Endfield’s AIC and menus can be made much faster with a few remaps.

  • Map frequently used menus near WASD:
    • Map (M), Backpack (B), Team (U), Mission (J) are default.
    • Suggested via external remap:
      • Map = Tab, Team = G or T, Mission tracking = keep on V.
  • AIC controls:​​
    • Default includes shortcuts for Top View (Caps Lock), facility list, belts, pipes, blueprints, etc.
    • If you do lots of factory work, consider:
      • Top View = Caps Lock (keep),
      • Belt/Pipe placement moved to adjacent keys (e.g., Z/X/C) via Steam Input or gaming software so you don’t stretch across the keyboard.

These changes make swapping between combat, map, and AIC almost instantaneous.

General Keybind Tips for Faster Actions

  • Group actions by finger:
    • Movement on WASD, dodging on RMB/Shift, Combo/skills on Q/E/R/F, utility on Tab/V/G so your hand barely moves.
  • Avoid clashes with system keys:
    • Leave Esc/Protosync alone; they are locked and used for menus.
  • Layer with mode shifts if needed:
    • Steam Input can give you a combat layer and a menu/AIC layer (e.g., hold a key to temporarily remap the entire keyboard or mouse for base management).​

With these tweaks, your most important combat actions, dodge, Combo Skill, core skills, and ult, are all reachable without leaving the WASD zone, which substantially speeds up reactions in higher-end content.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.