Another Eden Endgame Checklist: What To Work On After Finishing Main Story​

Another Eden Artwork 6

Another Eden’s endgame is a giant sandbox, so the best approach is to work through a clear checklist rather than trying to do everything at once. After finishing the main story, focus on powering up your core teams, clearing major side arcs, and tackling superboss-style fights in logical steps.

1. Strengthen core teams

Start by making your main squads endgame-ready so later goals feel smoother.

  • Push key characters to max level, unlock and optimise their boards, and finalise core skills and grasta sets.
  • Make sure you have at least one solid team for each major element plus a reliable healer/support and a unit that can handle generic farming.

2. Gear, grasta, and Light/Shadow

Once levels are done, long-term power comes from systems and equipment.

  • Farm high-end weapons and armour from late Another Dungeons and special dungeons, aiming to replace old story gear with best-in-slot sets.
  • Work on grasta: unlock important nodes, craft and upgrade key pieces, and refine sets for your main DPS and supports.
  • Gradually raise Light/Shadow totals on favourite units and your overall team to unlock extra Another Dungeon reward slots and stat boosts.

3. Side episodes, mythos, and free 5★ units

Many powerful rewards sit in post‑story content.

  • Clear big side episodes and mythos arcs that grant free 5★ characters, strong gear, or unique mechanics.
  • Prioritise arcs that fill gaps in your roster (missing healer, zone setter, or elemental coverage) and ones that unlock new dungeons or systems.

4. Optional superbosses and Lake/Fishing content

With stronger teams, you can start tackling optional endgame fights.

  • Work through horror and superboss chains, Lake Lords, Leviathan, and similar long quests, treating each as a mini-goal with its own team requirements.
  • Use these fights as tests for your optimised element teams, refining builds and rotations as you go.

5. Another Dungeons, Trials, and long-term loops

Endgame progression then becomes an ongoing routine.

  • Run the best-value Another Dungeons daily with your Green/Red Keys to farm tomes, scripts, grasta materials, and Light/Shadow.
  • Clear any repeatable Trials or challenge content that reset on weekly/monthly cycles for extra resources.
  • Set medium-term projects like finishing a full set of top grasta for one element, maxing Light/Shadow on a favourite unit, or completing a weapon collection.

6. Banners, roster rounding, and collection

Finally, tie your progression to sensible pulling and collection goals.

  • Align big pulls with banners that meaningfully improve your endgame teams (new zone setters, broken ES/Alter units, or key supports).
  • Fill in remaining elemental or role gaps and then pursue collection goals (maxing certain characters, finishing arcs, or cosmetic achievements) at your own pace.

Working through this checklist step by step turns the post‑story sprawl into a clear plan: first stabilise your teams and systems, then clear high‑value side content, and finally settle into a sustainable loop of dungeons, Trials, and occasional superboss pushes.

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