Arknights Endfield UI Walkthrough – Every Menu and Subsystem Explained for New Players

Arknights Endfield Artwork 5

Arknights Endfield throws a lot of menus at you early, but the UI follows a consistent logic once you understand how the main screen, Protos menu, and submenus connect. This walkthrough breaks down every major section so new players can navigate confidently from day one.​

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Main HUD and Pause Menu

When you’re in the field, the main HUD shows your minimap, quest tracker, party status, and quick access buttons like Protos, character menu, and settings. Pressing the pause button (Esc/Options) brings up a radial or panel-style menu that leads to most core systems, including Protos, settings, and return-to-title options.

UI ElementLocationWhat It Shows/Does
MinimapTop-right.​Nearby enemies, quest markers, and points of interest.
Quest trackerScreen edge.Current objective, distance, and hints.
Pause buttonCorner or controller menu.​Opens Protos, settings, and system options.

Protos Menu: Global Systems Hub

After clearing the tutorial, you unlock the Protos menu from the pause screen, which acts as a dashboard for most major game systems. This includes tabs for exploration, operators, base/factory, gacha, store, codes, and platform/account settings.

Key Protos sections:

  • Exploration / Map: Region maps, fast travel, and markers for resources and quests.​
  • Operators: Full roster management, leveling, skills, gear, and essence systems.​
  • Factory / AIC: Automation, production lines, and tech tree access through the AIC interface.​​
  • Gacha: Banner list, pulls, and pity/gauge info.
  • Store & Currency: Premium shop, bundles, and some resource conversions.
Protos TabMain UseNew Player Tip
Exploration/MapFast travel and tracking materials.Pin nodes you farm often.
OperatorsAll character progression systems.​Check every new unit’s skills here.
Factory/AICProduction and tech upgrades.​Don’t ignore early tech unlocks.
GachaPulling, banner info, pity.Always read banner details first.

Operator and Team Management UI

The character menu shows your current squad, full operator list, and detailed pages for each operator. Tabs within an operator card cover stats, skills, promotion, gear, weapons, essences, and potential (dupe) info.​​

Typical operator sub-tabs:

  • Attributes: Level, basic stats, damage type, and role.​
  • Skills: Active and passive skills, ranks, and upgrade options.​
  • Promotion / Elite: Tier upgrades that raise level caps and unlock new skills or passives.​
  • Gear & Weapons: Equipped pieces, weapon tuning, and stat summaries.​​
  • Essence: Progression grid that adds passive bonuses after investment.​
Sub-TabWhat You Do HereImportance Early Game
AttributesView stats, damage type, and class.​Helps understand roles in team comps.
SkillsLevel and read ability effects.​High impact for DPS and supports.
PromotionUnlock higher caps and traits.​Key breakpoint for carry units.
Gear/WeaponsEquip and tune stats.​Big power boost once unlocked.

AIC, Factory, and Base Building UI

The AIC and factory menus manage base building, automation, and production lines. Within this interface you’ll find tabs for layout, production recipes, resource routing, and a tech tree that unlocks new structures and efficiencies.​​

Key AIC/factory sections:

  • Layout: Place and move machines, conveyors, and storage.
  • Production: Configure which items each machine crafts and view throughput.
  • Tech Tree: Spend resources to unlock new units and efficiency boosts.
  • Stock/Output: Check what’s being generated and where it’s stored or sold.
AIC SectionFunctionTip
LayoutEdit your factory blueprint.Keep lines short and direct.
ProductionAssign recipes and see speed.Focus on high-value early items.
Tech TreeUnlock systems and boosts.Prioritize core automation nodes.
Stock ViewTrack output and sales.Make sure nothing clogs your belts.

Gacha, Dailies, and System Menus

The gacha UI lists current banners, featured units, and displays pity/gauge progress and currency counts. The dailies/activities panel (often accessible from the HUD or Protos) tracks daily, weekly, and limited-time tasks, showing rewards and progress in a checklist format.

Settings and platform/account menus live under the gear icon from the pause or Protos screens, where you configure graphics, controls, audio, language, and redeem codes.​

MenuWhat It CoversNew Player Use
GachaBanners, pity, pull history.Plan pulls and watch guarantee thresholds.
Dailies/ActivitiesDaily, weekly, event tasks.Core source of routine resources.
Settings & PlatformGraphics, controls, account, code entry.​Redeem codes and tweak performance.

Helpful External UI References

For visual learners, it helps to pair this written breakdown with video and web walkthroughs that show the buttons and flows on-screen.

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