Arknights Endfield Co-op and Multiplayer Overview – What You Can and Can’t Do Together

Arknights Endfield Artwork 2

Arknights: Endfield is fully crossplay and cross‑progression, but it is still a solo PvE game at launch – you cannot run stages, bosses, or open‑world combat together in real time. Instead, multiplayer is “social”: visiting bases, sharing blueprints and facilities, and helping friends’ production.

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What You Can Do Together

  • Crossplay and shared account
    • Full crossplay + cross‑progression: the same account works on PC, PS5, iOS, and Android once you link your Gryphline and (optionally) PSN account.
    • Your friends can be on any platform as long as you’re on the same server/region.
  • Visit friends and view builds
    • You can visit friends’ Reception Rooms and Dijiang cabins to see their room layouts, weapons, operator cosmetics, and engraved medals.
    • You can view their operator builds and team compositions, which is great for copying successful setups or learning how they cleared tough stages.
  • Share blueprints and AIC facilities
    • Friends can share AIC blueprints, letting you copy or adapt their factory and logistics layouts instead of designing everything from scratch.
    • The world also features Shared Facilities: Memo Beacons, Zipline Facilities, and Easy Stashes placed by other players.
      • Your ziplines and stashes may appear in other players’ worlds, and you can use facilities left by others while exploring.
  • Production assistance
    • Friends can assist your Dijiang cabins / OMV Dijiang (production rooms), speeding up or boosting certain base tasks so you don’t have to grind every resource alone.

These systems make Endfield feel connected, even though you’re not sharing live combat.

What You Cannot Do Together

  • No co‑op combat at launch
    • There is no co‑op mode: no joint boss fights, no shared missions, no Genshin‑style world joining, and no raid queues.
    • You cannot see other players walking around, and combat instances are always solo.
  • No PvP
    • There is no PvP/Arena mode at launch; all combat is player‑vs‑environment only.

Guides and dev Q&A emphasize that Endfield is “mainly a single‑player game” right now, with multiplayer limited to social and base‑sharing features.

How to Use the Social Features Efficiently

  • Add friends across platforms
    • Use the in‑game Friends menu to search by UID/name and send friend requests; crossplay means it doesn’t matter if they’re on PS5 or mobile as long as you share a server.
  • Copy strong AIC layouts
    • When you see someone with efficient production, use their shared blueprints as a starting point instead of designing from zero.
  • Take advantage of Shared Facilities
    • Place useful Memo Beacons, Ziplines, and Easy Stashes in smart spots; they help your own routing and also assist other players who encounter them.
  • Accept Dijiang assistance
    • Let active friends assist your Dijiang cabins to boost production over time – a subtle but real progression gain.

Future Co‑op Prospects

  • Current state:
    • Official guides and wikis confirm no co‑op elements in the launch build.​
  • Possibility later:
    • Because the game is open‑world with base building, multiple sources suggest co‑op could be added in future (e.g., joint boss fights, shared exploration), but nothing is confirmed yet.

For now, treat Arknights: Endfield as a single‑player action/base game with crossplay and social sharing, not a co‑op ARPG – you can compare progress, visit bases, and help each other’s infrastructure, but every fight is still yours alone.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.