Chaos Zero Nightmare Assist Characters: Best backup units and synergies

Chaos Zero Nightmare Gacha Artwork 7

Assist characters in Chaos Zero Nightmare are your off-field partners: they don’t run the main deck, but they add extra damage, defense, or card manipulation that pushes your core trio over the top. The best assists either directly fuel your main DPS’s mechanic or patch weak spots like survivability and card flow.

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What Assist Characters Actually Do

  • Provide off-turn effects: shields, chip damage, Vulnerable, AP/morale buffs, or cost reductions that trigger from simple conditions.
  • Enhance specific archetypes: discard, Inspiration, banish/Futility, Ballista, counterattacks, etc., often by syncing with a lead character’s mechanic.
  • Let you run leaner main decks: if an assist covers defense or utility, your on-field trio can lean harder into damage and cycling.

Think of them as “fourth slot” specialists you pick to match your main carry.

Best Assist Picks for General Teams

These are strong backups in most lineups and easy to recommend.

  • Mika – universal sustain assist
    • Role: Healer / Support assist that provides reliable healing and survivability, letting your main three focus more on damage.
    • Use when you lack a full healer on-field or are pushing higher Zero System tiers where stress and HP spikes matter more.
  • Khalipe – shield + sub-DPS
    • Role: Sub DPS/Tank; adds shields and AoE chip damage, protecting fragile carries while still contributing offense.
    • Great as a backup for aggressive teams that do not want to run a pure tank in the main trio.
  • Magna / Maribell – shield-focused frontliners
    • Role: Defensive assists providing continuous shielding and counterattacks.
    • Ideal early-game backup when you are still building a stable frontline but want to keep main slots flexible.

These three cover generic “safety” needs: healing, shielding, and extra damage, usable with almost any DPS.

Assist picks become more powerful when they directly feed a specific carry’s engine.

  • Chizuru and other mark/stack DPS
    • Wants: low-cost attack and draw assists to keep stacks flowing.
    • Good backups:
      • Yuki – helps with draws and low-cost attacks, keeping Chizuru’s stacking consistent.
      • Rin – adds extra Void damage and single-target hits to finish marked enemies.
  • Yuki (Inspiration & AoE-focused)
    • Wants: discard synergy and AoE amplification.
    • Good backups:
      • Nia – best partner for Yuki thanks to discard, drawing, and damage boosts that accelerate Inspiration triggers.
      • Veronica – AoE damage support with Ballista and draw power, speeding up deck cycle to find Yuki’s key attacks.
  • Kayron / banish–Futility archetypes
    • Wants: controllers that generate Futility/exhaust and dig for key pieces.
    • Good backups (from role guides):
      • Tressa / Beryl / Cassius as assist-style card engines that keep banish combos supplied and hands clear.

For each carry, look for an assist who shares their element or mechanic and either increases card frequency or multiplies damage.

High-Value Support Assists for Advanced Teams

Some units are particularly strong as off-field enablers in late-game or Zero runs.

  • Narja – multi-role Instinct support
    • Offers damage amplification, healing, and cost reduction from a single slot; described as a “multi-functional support” whose kit is fully online at E0.
    • Pairs especially well with established supports like Sereniel, acting as a dedicated cost-reduction and damage-boost engine behind them.
  • Owen – early Vulnerable enabler
    • Recommended by team-building guides as a starter support; applies Vulnerable and provides balanced performance that enhances any attacker.

Advanced players often rotate these kinds of assists in and out of team shells to match specific Zero Codex penalties or boss patterns.

Picking assist characters this way, one generic sustain/shield option plus synergy-driven backups for your main DPS, turns the assist slot from an afterthought into a key part of your Chaos Zero Nightmare team’s power curve.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.