Arknights Endfield Week One Checklist – Tasks You Should Not Miss

Arknights Endfield Artwork 2

Your first week in Arknights: Endfield should focus on unlocking core systems, spending all Sanity, and grabbing one-time launch rewards and missions before they slip by. Most creators put “reach about account level 15 and unlock electric mining rigs” as the key Week 1 benchmark.

Day 1–2: Account Setup and Free Rewards

Do this as soon as you start.

  • Claim all launch and pre-registration rewards:
    • Check in-game mail after clearing Chapter I – Process I to unlock and claim global milestone rewards, including free 5★ Snowshine, a 5★ weapon (Finishing Call), 20 Basic Permits, T-Creds, and EXP.
    • Grab any 1.0 reward packs and beginner login/event rewards listed in your Notices/Event Center.​
  • Follow a Day 1 route:
    • Flow: spend Sanity on mats → complete dailies/map objectives → push main story → unlock factory upgrades.​​
    • Aim to hit account level 15 by the end of Day 1–2 by doing all dailies and story plus side objectives in your starting region.​

Daily Tasks You Should Not Miss (All Week)

These are non-negotiable every day once dailies unlock.

  • Clear all daily missions:
    • Typical tasks include logging in, leveling an operator, weapon, or gear once, defeating 20 enemies, spending 60 Sanity, and crafting several items.
    • Completing the full daily list is a major source of XP, T-Creds, and Battle Pass progress.​
  • Spend all Sanity:
    • Never let Sanity cap; funnel it into skill/promotion materials and early Domains, not low-XP story repeats.​
  • Tap factory/outposts:
    • Collect production, restart any idle lines, and keep your mining and crafting running 24/7 once unlocked.​

Factory and AIC Setup in Week One

Your economic snowball comes from AIC upgrades you secure in the first week.

  • Unlock and build electric mining rigs as soon as they become available (around account level 10–15 and early factory/story progression).
    • Immediately dismantle/replace portable rigs; electric rigs plus power give you true AFK income.
  • Set up relay towers and electric pylons to connect rigs and crafting structures so resources move automatically.
  • Begin automating common materials and gear recipes that your main team uses most, instead of crafting everything manually.​

Guides are clear: unlocking electric rigs and automation in Week 1 is “the single most impactful action” for long-term F2P progress.

Story and Combat Milestones for Week One

Push story far enough to unlock your core loops, but do not overgrind.

  • By end of Week 1 you should aim to:
    • Clear the opening chapter(s) through the first major region hub (e.g., Valley IV) so Domains and more factory options open.
    • Have a core squad built: one main DPS, one tank, one healer/support, and one flex slot, rather than spreading resources thin.
    • Reach the first tier of resource/Domain stages you can comfortably auto or speed-clear for routine farming.

Use early 6★ selection/free pulls to secure at least one strong carry (Laevatain or similar), then build around them.

Weekly Missions and Launch-Limited Rewards

Several Week 1–style tasks are easy to overlook but very valuable.

  • Complete Week 1 Weekly Routine missions:
    • Launch guides include step-by-step routes to finish weekly tasks (Domains cleared, Sanity spent, items crafted) with days to spare.
  • Clear all beginner/launch missions in the Mission/Event tabs:
    • Many of these give premium currency, permits, and materials and are tuned to be achievable even if you start mid-week.
  • Double-check reward lists:
    • Creator checklists show that between login, pre-reg, launch missions, and early events you can reach well over 100 free pulls if you claim everything during the early window.

If you follow this Week One checklist, claim all launch rewards, never cap Sanity, finish dailies/weeklies, unlock electric rigs, and push story to the first big hub, you walk out of the first seven days with a stable income engine, a functional meta-ready team, and most time-limited freebies secured as a F2P player.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.