Chaos Zero Nightmare Material Farming Routes and Drop Tables
Chaos Zero Nightmare’s best material routes change as you level: Simulations carry early/mid game, but once you hit Captain 40, Chaos/Zero stages become your primary source for almost everything, especially Memory Fragments and Chaos Orbs. Farming below the right difficulty is the main way players waste Aether.
Core simulations and what they drop
The main Simulations are your baseline material sources and your early leveling engine.
- Growth / Promotion / Potential sims
- Memory Fragment Simulation (gear)
- Unlocks at Captain 25 and drops set‑specific Memory Fragments (gear) for 60 Aether per run, with higher difficulty increasing rarity and adding Particles of Memory at the top.
- Early on (around Difficulty 1–4), it mostly drops Blue gear; LDShop and other guides say to farm it only enough to:
- Complete the “12 runs” Growth quest.
- Get 1 Attack set for your main DPS and 1 HP/DEF set for supports.
- Over‑farming low‑tier Memory Sim is called out as “arguably the least efficient method” once you’re past that point.
Use sims early for EXP, promotion, Potentials and minimal gear, but plan to move your heavy gear farming into Chaos/Zero later.
Memory Fragments and where to farm them
Memory Fragments are your gear pieces; farming them efficiently is key.
- Early/mid game (pre‑40)
- Best practice:
- Run Memory Fragment Sim to Difficulty 5 just enough to activate set bonuses (Attack on DPS, HP/DEF on supports).
- Stop once you have basic sets; continue pushing account level and story instead of chasing perfect substats.
- Best practice:
- Late game (40+): Zero System Chaos vs Sim
- Once you unlock the level‑40 tier (e.g., Sim level 5+ and Zero System difficulties), legendary drop rates jump “exponentially” as you go higher.
- Multiple creators and written guides agree:
- Recommended route from LDShop’s 4‑step plan:
In short: Sim only for starter sets and quests; serious Memory farming belongs in high‑difficulty Zero/Chaos once you’re 40+.
EXP, Captain Level, and what to farm for levels
Account XP comes from Aether spending and Chaos/Zero clears.
- EXP per Aether
- Best leveling routes
- Guides for fast leveling recommend:
- Use all Aether in Simulations (especially Growth/Potential) while you’re pushing toward level 40 for Zero System.
- Clear Story/Battle Missions and Chaos bosses once each for one‑time EXP injections.
- Guides for fast leveling recommend:
Once Zero System unlocks, it becomes your “XP with benefits” path since each run gives Chaos Orbs, gear, and Save Data alongside EXP.
Chaos / Zero System farming: tickets, fragments, and mats
Chaos/Zero runs are the endgame material farms, with several key drop types.
- Chaos / Zero System drops
- Special mention: “Katiklysm” farm
- Loot Vouchers / Certification Cards
Route rule: spend your best Loot Vouchers and high‑Aether bursts in Zero System Chaos once you can comfortably clear D7+, where endgame Fragment sets like Black Wing and Executioner’s Tool start dropping consistently.
Practical “where to farm what” summary
Here is a quick material → content mapping for planning routes:
- Combatant EXP & Promotion mats
- Potential materials (including Shards/rare nodes)
- Memory Fragments & Particles of Memory (gear)
- Early: Memory Fragment Sim up to D5, just for starter sets and quests.
- Mid/Late: Chaos/Zero System stages, especially D7+ and specific farms like Katiklysm (D9–10), plus Loot Voucher boosts.
- Chaos Orbs / Chaos Matrix currency
- Exclusively from Chaos/Zero System clears; use them periodically to claim Chaos Matrix rewards.
- Captain EXP
- Any Aether spend (Sim/Chaos/Zero), with Sim having predictable EXP per Aether and Chaos giving big chunks via weekly currency.
If you follow these patterns, Sim for early growth, minimal early Memory farming, then a hard pivot into Zero System and high‑tier Chaos for gear and orbs, you convert each point of Aether into much higher‑value drops instead of low‑rarity fragments and filler mats.


