Best Guild Team Comps For Dragon Traveler Guild Conquest​

Dragon Traveler Artwork 6

Guild Conquest in Dragon Traveler demands stable, high‑damage teams that can survive long boss fights while contributing consistent DPS for your guild. Most of the best line‑ups are built by adapting existing raid and PvP meta cores to this cooperative format.

What makes a good Guild Conquest team

Dragon Traveler uses the same 6‑slot formation in Guild Conquest as in other modes, so role balance is non‑negotiable. Strong conquest teams share a few traits:

  • 1–2 durable frontliners to tank long patterns (Athena, Oberon, Arthur, Marilith).
  • 2–3 high‑ceiling DPS that scale in longer fights (Hades, Ifrit, Fenrir, Huginn & Muninn, Gulveig).
  • 1–2 sustain/control pieces to keep runs alive (Scheherazade, Titania, Poseidon).

The comps below assume a mix of SSR and strong SRs; swap in SR substitutes where needed.

Arcane Burst Raid Core (max‑damage comp)

This build retools the “Arcane Burst Rush” bossing team for Guild Conquest, focusing on burst cycles around ultimates and dragon form.

SlotRecommended heroRole in Conquest
TankAthenaMain wall: AoE taunt, shields, life‑link, and lifesteal counters keep the team alive through heavy patterns. 
Off‑tankMarilithBruiser who spikes damage at low HP and self‑heals with her ultimate, perfect for long scripted boss fights. ​​
Core DPS 1HadesPrimary single‑target nuke; huge ultimate multiplier and clone make him the main damage source. 
Core DPS 2Ifrit or FenrirFlexible DPS: Ifrit for mixed add waves, Fenrir for sustained Shock‑based damage. ​​
Flex DPS / DebuffGulveigBurst mage with heal‑block, ideal against regenerating conquest bosses. ​​
HealerScheherazadeTop sustain pick; keeps both tanks and DPS topped up during long phases. ​​

Use this when your guild needs raw boss damage and you have enough SSR depth; its structure mirrors the top bossing recommendations from launch tier resources.

Sanctum Sustain Conquest Team (safe, long‑fight comp)

This comp adapts the Sanctum “Blessing” shell for guild content, trading some peak DPS for extreme stability and scaling.

SlotRecommended heroRole in Conquest
TankAthenaCore Sanctum frontliner and enabler for Morale/Fighting Spirit setups. 
Bruiser / BufferArthurSanctum bruiser and buffer, boosting team output over time. 
Extra SanctumGunnar / Ljosalfar / other SanctumFaction filler to reliably trigger Sanctum Blessing. 
DPSHuginn & MuninnSustained DPS with bouncing attacks and lifesteal; thrives in extended fights. 
Control / DebuffPoseidonAdds Chill, control and damage immunity windows for dangerous boss skills. 
HealerScheherazade or TitaniaHigh uptime healing; Titania is a strong SR alternative. ​​

Once Morale and Fighting Spirit overlap, the Sanctum Blessing kicks in and your stats spike, making this one of the safest setups for high‑HP conquest bosses.

Elemental Reaction Budget Conquest Team (SR‑friendly)

Conquest also needs accessible builds for mid‑power accounts. This version repurposes the Elemental Reaction starter team for guild PvE.

SlotRecommended heroRole in Conquest
TankOberon (SR)Free Guard with dodge and shielding; staple frontline for budget players. 
BruiserSiegfried / ArthurFrontline DPS and light support; Arthur preferred if available. 
Reaction DPSFenrirShock applier and sustained single‑target damage. 
Reaction DPSIfritBurn plus strong crit scaling, great for long HP bars. 
Control MagePoseidon / MerlinChill and crowd control to smooth out dangerous patterns. 
HealerTitania (SR)Reliable heals and dispels; ideal Scheherazade replacement. 

This comp is recommended in early team‑building content as a beginner‑friendly package that still performs surprisingly well in towers and boss‑type encounters, making it ideal for mid‑tier Guild Conquest lanes.

Practical tips for assigning guild comps

Guild Conquest is a guild‑wide puzzle, so not everyone needs to run the same meta team.

  • Strongest accounts: use Arcane Burst‑style raid teams to handle the hardest bosses or final nodes.
  • Mid‑tier accounts: run Sanctum sustain or Elemental Reaction builds on medium‑HP or utility nodes.
  • Newer players: bring any balanced 1‑tank, 1‑healer, 2–3‑DPS core; even modest contributions add up across the guild.

Using these shells as templates lets your guild field consistently strong Guild Conquest teams while still adapting to each member’s actual box.

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