How To Upgrade Gear In Dragon Traveler Without Wasting Materials​

Dragon Traveler Artwork 5

Upgrading gear in Dragon Traveler is about pushing a small set of perfect pieces, not randomly leveling everything that drops. With a bit of discipline, you can massively boost power while spending the minimum possible gold and materials.​​

Understand how gear upgrades work

Dragon Traveler follows the usual idle/gacha pattern where upgrading:

  • Increases the base stats of a piece (attack, HP, defence, etc.).
  • Scales with item rarity and level, so higher‑rarity gear gives more stats per upgrade.

Like other gear‑heavy games, later upgrades cost sharply more materials, so pushing many items a little bit is far less efficient than maxing a few great ones.​

Step 1: Decide who actually deserves upgrades

Progression and team‑building guides all repeat the same rule: pick a core six and build only around them. That means:

  • 1 main tank, 1 healer, 2–3 main DPS, and 1 flex utility slot.
  • Ignore side projects and bench units until this group is fully geared and enhanced.​

Because AFK income and campaign rewards are capped by story progress, a focused main squad gives far more return on upgrade materials than spreading them across your whole roster.

Step 2: Only upgrade correctly‑statted pieces

Before hitting the “upgrade” button, check that the piece actually suits the unit and role. General gear advice from other gacha/ARPG systems applies directly here.

  • Tanks/bruisers: HP%, defence%, damage‑taken reduction, block or lifesteal.
  • DPS: attack%, crit rate, crit damage, sometimes speed or penetration.​
  • Supports: HP%, defence%, healing or energy‑related stats.

If a piece has the wrong main stat for the hero (for example, crit on a pure healer, or flat defence on a glass‑cannon assassin), treat it as temporary filler and do not sink high‑tier materials into it.

Step 3: Respect set bonuses and breakpoints

Most dragon/idle titles give strong 2‑piece and 4‑piece set bonuses, and Dragon Traveler leans into that same model. To avoid wasting resources:

  • Aim for full 4‑piece sets on your most important heroes (e.g. attack/crit sets on carries, HP/defence sets on tanks).​​
  • Accept slightly worse sub‑stats if they complete a powerful 4‑piece set, because the set bonus often beats small stat differences.

A common mistake in similar games is over‑levelling random “good stat” items that break your set and deliver less total value.​

Step 4: Follow a safe upgrade curve

Upgrade costs usually spike at certain levels (for example, +7, +10, +12 in many enhancement systems), so it is smart to climb in stages rather than blindly maxing. A conservative, material‑efficient pattern looks like this:

  • Push all six core heroes’ gear to a cheap early breakpoint (for example +3 or +5) first.
  • Then bring weapons and key offensive pieces on main DPS up to the next breakpoint, since damage scales your AFK and clear speed.​
  • Only after your team is fully outfitted at mid levels do you start maxing weapons and chest pieces on your absolute best heroes.​​

This mirrors upgrade strategies in other gear‑grind RPGs, where you avoid over‑investing in one item while the rest of the team is still under‑geared.​​

Step 5: Know when to stop investing

Even good gear should eventually be replaced; endless rerolling and upgrading is where most players burn resources. To avoid that trap:

  • Stop upgrading low‑rarity items once you unlock clearly stronger tiers, and move your materials to the new baseline instead.​
  • Treat early enhancements as “rent” – they got you to the next AFK tier, so it is fine that you do not fully recoup them.​​
  • Save high‑end upgrade mats and rare reroll/enchant resources for items that already have perfect main stats and good sub‑stat potential.

Combined with a tight six‑unit focus, this approach lets you upgrade gear in Dragon Traveler aggressively without wasting materials, keeping your account ready for future set releases and end‑game drops.

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.