Zenless Zone Zero Patch History: Timeline of Major Updates and Features

Zenless Zone Zero Artwork 3

Zenless Zone Zero has evolved rapidly since launch, with each major version introducing new agents, systems, and quality-of-life improvements that reshaped the meta and day‑to‑day gameplay. Below is a concise timeline of the most important patches up to Version 2.4.

Launch & Early Versions (1.0–1.2)

Version 1.0 launched in mid‑2024 with the original New Eridu hub, TV‑screen style Hollow exploration, core combat systems, and the first pool of S‑ and A‑Rank agents. It established the basic loop of commissions, Hollow dives, Shiyu Defense, and the early Signal Search banner structure.

Version 1.2 (September 2024) was an early turning point, increasing free Battery charge, improving equipment/UI, and removing mandatory TV-mode exploration from the main story. It also added new agents (Caesar and Burnice), Shiyu Defense nodes, permanent locations, upgraded Hollow Zero modes, and better combat/UI systems like improved lock‑on, squad presets, and extra skill materials in shops.​

Midgame Refinements (1.3–1.4)

Version 1.3 (November 2024) continued refining exploration and endgame, while Version 1.4 (December 2024) delivered a large batch of visual and QoL upgrades plus a free S‑Rank agent. Patch 1.4 added dynamic high‑precision models, optional ray tracing, new Decibel and Trust systems, Shiyu Defense improvements, W‑Engine upgrade QoL, storage management tools, and new modes like Hollow Zero: Shadows Lost and Deadly Assault.​​

By early 2025, follow‑up patches (1.5–1.6) further tuned progression, added more events, and prepared the game for the first anniversary “Season 2” shift that would arrive with Version 2.0.

Season 2 Breakthrough (2.0)

Version 2.0, released in early June 2025, was the first major “Season 2” update and a huge shakeup for both gameplay and progression. It introduced a new city/area with a full 3D world map, revamped exploration to replace the old TV‑screen system, and added new agents like Pan Yinhu and Yixuan alongside fresh main story content.​​

2.0 also overhauled convenience features: better commission tracking, new controller support and keybind options, clearer enemy levels, improved resource management, and faster agent leveling. Endgame modes like Hollow Zero and Shiyu Defense received new variants, and players gained a monthly way to obtain an A‑Rank agent, expanding F2P progression options.​

Post‑2.0 Expansions (2.1–2.3)

Version 2.1 (July 2025) expanded Shiyu Defense and introduced new agents such as Ukinami Yuzuha, shaking up freeze/burst comps and adding more high-end content for veterans. Version 2.2 (September 2025) brought Seed, Orphie, and Magus, plus new story chapters, W‑Engines, and Bangboos that pushed Seed‑centric and anomaly‑focused team archetypes into the meta.

Version 2.3 (October 2025) continued the trend with three more agents and significant buffs/nerfs, new events, and features like Past Battle Archives and the Threshold Simulation mode for structured challenge runs. This period cemented a more diverse meta split among Attack, Stun, and Anomaly roles, while also rolling out more inventory and UI QoL.

Latest Patch: Version 2.4 and Beyond

Version 2.4, released around November 26, 2025, is the thirteenth major patch and the current end of the timeline. It features new S‑Rank agents Dialyn and Banyue, fresh banners, and additional modes and balance changes that push the game further toward multi‑Anomaly and hybrid comp play.

Patch archives highlight that 2.4 also refines Rage/HP mechanics, tunes endgame difficulty, and extends the pattern of adding QoL, new events, and banner rotations that keep both F2P and spenders engaged. As of late 2025, keeping up with these patches, especially big milestone updates like 1.4 and 2.0, is crucial for understanding how Zenless Zone Zero’s meta, exploration, and progression have evolved since launch.

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