Punishing Grey Raven Auto Battle: How It Works

Punishing Gray Raven Artwork Gacha 13

Punishing: Gray Raven (PGR) is famed for its skill-based hack-and-slash combat, but it also features auto battle options that make farming and routine content much easier. Here’s a breakdown of what auto battle is, where it’s available, and what you can expect in 2025.

Does Punishing Grey Raven Have Auto Battle?

Yes, PGR supports an auto battle system, but with a few limitations:

  • Auto battle is available in most resource, supply, and event stages, especially for repeat farming. You’ll find an “Auto” or “Auto Combat” button in the UI of eligible levels or mission screens.
  • Harder content (like Phantom Pain Cage, Norman Revival, or story boss fights) typically does not allow auto mode—you need to play these manually for best performance (Appgamer auto guide).

How Auto Battle Works

  • On supported stages:
    Tap the “Auto” button before starting or during battle. Your Construct(s) will attack, use skills and dodge as best as the AI allows.
  • Farming Efficiency:
    Auto mode is perfect for daily supply stages (for XP, cogs, weapon materials) and event grinds.
  • Limitations:
    The AI is decent at basics, but cannot perfectly dodge high-level attacks or chain optimal skill combinations—the higher the difficulty, the less effective auto becomes (Bluestacks combat guide).
  • AFK Automation:
    Unlike many idle games, PGR does not run full AFK grinding; you must still confirm runs, replenish stamina, and claim rewards.

Features and Quality-of-Life

  • Multi-Battle Sweep:
    Recent patches allow queueing up to 8 auto runs (“Serum dump”) on some stages, consuming all available stamina/serum without requiring constant attention (Reddit community discussion).
  • Auto Skill Settings:
    Most Constructs will use signature moves and ultimates automatically, but advanced combos (like 3-pings or certain passives) may not trigger as efficiently as a skilled player.
  • Manual Override:
    You can intervene and take manual control at any time during auto battle.

Modes That Don’t Allow Auto

  • Most boss fights, story progression, and high-level content require manual play for best results.
  • PVP is also fully automated (“spectator mode” only; no inputs allowed), but this is standard in most gacha games (Facebook community).

Auto battle in Punishing: Gray Raven is a time-saving tool for busy players, especially for resources and repetitive farming events. For meta teams and top scores, hands-on play still wins, but auto mode is perfect for long grinds and daily chores!

Jake is an SEO-minded Football, Combat Sports, Gaming and Pro Wrestling writer and successful Editor in Chief. Most importantly, he is a Gacha players who specialises in Genshin Impact. On top of that, Jake has more than ten years of experience covering mixed martial arts, pro wrestling, football and gaming across a number of publications, starting at SEScoops in 2012 under the name Jake Jeremy. His work has also been featured on Sportskeeda, Pro Sports Extra, Wrestling Headlines, NoobFeed, Wrestlingnewsco and Keen Gamer, again under the name Jake Jeremy. Previously, he worked as the Editor in Chief of 24Wrestling, building the site profile with a view to selling the domain, which was accomplished in 2019. Jake was previously the Editor in Chief for Fight Fans, a combat sports and pro wrestling site that was launched in January 2021 and broke into millions of pageviews within the first two years. He previously worked for Snack Media and their GiveMeSport site, creating Evergreen and Trending content that would deliver pageviews via Google as the UFC and MMA SEO Lead. Jake managed to take an area of GiveMeSport that had zero traction on Organic and push it to audiences across the globe. Jake also has a record of long-term video and written interview content with the likes of the Professional Fighters League, ONE and Cage Warriors, working directly with the brands to promote bouts, fighters and special events. Jake also previously worked for the biggest independent wrestling company in the UK, PROGRESS Wrestling, as PR Head and Head of Media across the social channels of the company.